Atlas - 10x Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 14m ago · 64.40.8.251:29020
Abstract
We describe the public Rust server Atlas - 10x Development, reached at 64.40.8.251:29020 and hosted in EU (uk1). At the last check it held 0 of an unpublished number of places, against a seven-day mean of 0 and a peak of 21. It ranks #7,385 of all servers, the top 33%, and #2029 in EU. It last wiped 9d ago on a published weekly schedule; the next wipe is expected Sunday 1 November, 10:31 UTC, its weekly schedule tag.
Keywords10x gather weekly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 33% of all ranked servers, the top 70% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Sunday 1 November, 10:31 UTC, in 4d 0h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10.2 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
| When (UTC) | In | Kind |
|---|---|---|
| Sun 1 Nov, 10:31 | 4d 0h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 8h | force wipefw |
| Sun 8 Nov, 10:31 | 11d 0h | its own schedule |
| Sun 15 Nov, 10:31 | 18d 0h | its own schedule |
| Sun 22 Nov, 10:31 | 25d 0h | its own schedule |
| Sun 29 Nov, 10:31 | 32d 0h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 8h | force wipefw |
| Sun 6 Dec, 10:31 | 39d 0h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 10:319d ago | 6 | – | running | 0 |
| Fri 2 Oct, 15:3425d ago | 3 | halved by day 3 | 15.8 d | 0 |
| Sun 27 Sep, 22:3430d ago | 1 | halved by day 1 | 4.7 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 64.40.8.251:29020 |
|---|---|
| Region | EU · uk1 |
| Max players | – |
| Group limit | 20 max |
| Wipe schedule | weekly |
| Last wipe | 18 Oct 2026, 10:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Billy Joe's Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], gather rate 10x servers [3], modded Rust population table [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average | 334/350 |
| KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average | 139/400 |
| Vitality - EU 10x | No BPs | Kits | ShopEU · groups of 32+ · 10x · weekly · 60 on average | 28/50 |
| WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob FriendlEU · groups of 100+ · 10x · weekly · 14 on average | 5/100 |
| RustForNoobs.com | 10x | Clans | No BPs |x10 EU | KitsEU · groups of 32+ · 10x · weekly · 5 on average | 3/100 |
| Enjoy - EU 10x | No BPs | Kits | Weekly | ShopEU · groups of 8+ · 10x · weekly · 2 on average | 2/165 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Atlas - 10x Development?
Region code uk1 accompanies the EU tag by which Atlas - 10x Development lists itself in Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 64.40.8.251:29020 is its address.
A.2What is the reliability of Atlas - 10x Development, and is it online?
At the present moment, Atlas - 10x Development is online. Of the 168 hours in the last 7 full days, 157 were served, an availability of 93%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on Atlas - 10x Development?
Atlas - 10x Development is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on Atlas - 10x Development?
The prediction follows the tag, as Atlas - 10x Development's recorded wipes are too few to confirm its schedule. On Sunday 1 November at 10:31 UTC the next wipe is expected. 9 days 23 hours have passed since the current world was generated. The tags state that wipes occur weekly.
A.5How would you describe wipe day on Atlas - 10x Development?
The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 6 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.
Population
A.6What is the rank of Atlas - 10x Development among Rust servers?
The seven-day player-hours ranking gives Atlas - 10x Development #7,385, in the top 33% of ranked servers and #2,029 in Europe.
A.7At what level does Atlas - 10x Development operate in terms of players?
Atlas - 10x Development is currently host to 0 players. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 20:00 UTC, with an average of 0 players.
Tags and filters
A.8How should the tags on Atlas - 10x Development be interpreted?
Tags from Atlas - 10x Development, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp0 (Max players): 0 slots are available; ts20 (Group limit): 20 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): The code uk1 identifies the server's region; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can Atlas - 10x Development be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Atlas - 10x Development: Rust statistics: 10x servers, European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Settings and map
A.10Under what rules and settings does Atlas - 10x Development operate?
The rate for gathering on Atlas - 10x Development is 10x, according to its name. 20 players is the cap on a group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
How to join
A.11What is the process for joining Atlas - 10x Development?
Enter client.connect 64.40.8.251:29020 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp0 | Max players. 0 slots are available. |
ts20 | Group limit. 20 is the maximum team size. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$ruk1 | Region code. The code uk1 identifies the server's region. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Gather rate 10x servers. ruststatistics.org/top-10x-rust-servers.
- [4]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.