Atlas - 2x Quad Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 64.40.8.251:28050
Abstract
We describe the public Rust server Atlas - 2x Quad Development, reached at 64.40.8.251:28050 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #14,528 of all servers, the top 66%, and #2496 in EU. It last wiped 9d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywords2x gather quad monthly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers, the top 85% in EU, and #605 of the quad servers (top 73%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 17 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 8h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 8h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 18:359d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:52fw26d ago | 0 | – | 17 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 64.40.8.251:28050 |
|---|---|
| Region | EU |
| Max players | – |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 18 Oct 2026, 18:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | discord.gg/atlasrust |
| Size | 5000 |
| Seed | 564519773 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], rust servers with 2x gather [3], browse modded Rust servers [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 515 on average | 452/500 |
| EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 138 on average | 59/150 |
| EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 127 on average | 59/200 |
| WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 18 on average | 11/100 |
| Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/QuadEU · quad · 2x · monthly · 2 on average | 2/250 |
| CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BPEU · quad · 2x · monthly · 1 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Atlas - 2x Quad Development?
Europe is where Atlas - 2x Quad Development lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 64.40.8.251:28050.
A.2What is the reliability of Atlas - 2x Quad Development, and is it online?
Right now, Atlas - 2x Quad Development is offline, and the last time it was seen was 9 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on Atlas - 2x Quad Development?
Rust network protocol 2634 and build 167781 is the version that Atlas - 2x Quad Development runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Atlas - 2x Quad Development follow for wipes?
The only wipe for Atlas - 2x Quad Development is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 9 days 15 hours ago. The tags show that the server wipes monthly.
A.5What characterises wipe day on Atlas - 2x Quad Development?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 1 hours after it began.
Player count
A.6How does Atlas - 2x Quad Development compare with other Rust servers in the rankings?
On player hours over seven days Atlas - 2x Quad Development is #14,528, within the top 66% of all ranked servers; within Europe it is #2,496. Within the quad group, its position is #605.
A.7What is the population level of Atlas - 2x Quad Development?
Atlas - 2x Quad Development is not online now; 9 days 14 hours have passed since it was last seen.
Tags, lists
A.8What do the tags associated with Atlas - 2x Quad Development signify?
gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe: these are the tags Atlas - 2x Quad Development publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Atlas - 2x Quad Development be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Atlas - 2x Quad Development: Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Rules, settings, map
A.10Which settings and rules are in force on Atlas - 2x Quad Development?
Atlas - 2x Quad Development sets gather to 2x, as the server name indicates. quad sets the team size at 4 players. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. VAC is not in use; Valve's anti-cheat is off.
A.11On which map does Atlas - 2x Quad Development take place?
Generated by the game from seed 564519773, the procedural map on Atlas - 2x Quad Development measures 5,000. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives discord.gg/atlasrust.
Connection
A.12What steps are required to join Atlas - 2x Quad Development?
Enter client.connect 64.40.8.251:28050 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://store.atlasrust.com/store/.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts4,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. The slot count is 0. |
ts4 | Group limit. 4 is the maximum team size. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Rust servers with 2x gather. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.