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Atlas - 2x Quad Development

Rust Statistics

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Offline · checked 9d ago · 64.40.8.251:28050

Abstract

We describe the public Rust server Atlas - 2x Quad Development, reached at 64.40.8.251:28050 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #14,528 of all servers, the top 66%, and #2496 in EU. It last wiped 9d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords2x gather quad monthly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#14,528top 66%; #2496 in EU
Last wipe9d agomonthly schedule
Next wipe38d 8hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 66% of all ranked servers, the top 85% in EU, and #605 of the quad servers (top 73%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap17 daysbetween real wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 8hforce wipefw
Thu 3 Dec, 19:0036d 8hforce wipefw
Sun 18 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 18:359d ago 1 – running 0
Thu 1 Oct, 17:52fw26d ago 0 – 17 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Atlas - 2x Quad Development
Figure 5: The map: discord.gg/atlasrust, size 5000, seed 564519773.
Table 5: The server's published settings.
Address64.40.8.251:28050
RegionEU
Max players–
Group limitquad
Wipe schedulemonthly
Last wipe18 Oct 2026, 18:35 UTC
Hostname–
First seen13 Sep 2026
Mapdiscord.gg/atlasrust
Size5000
Seed564519773

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], rust servers with 2x gather [3], browse modded Rust servers [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 515 on average452/500
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 138 on average59/150
EU Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyEU · quad · 2x · monthly · 127 on average59/200
WARBANDITS.GG EU 2X Monthly |Solo/Duo/Trio/Quad|No BP Wipes|EU · quad · 2x · monthly · 18 on average11/100
Aqua Rust | EU 2x Monthly | No BP Wipes | Solo/Duo/Trio/QuadEU · quad · 2x · monthly · 2 on average2/250
CZ/EU Project: Violation | BEGINNERS 2X | MAX QUAD | RB | NO BPEU · quad · 2x · monthly · 1 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Atlas - 2x Quad Development?

Europe is where Atlas - 2x Quad Development lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 64.40.8.251:28050.

A.2What is the reliability of Atlas - 2x Quad Development, and is it online?

Right now, Atlas - 2x Quad Development is offline, and the last time it was seen was 9 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on Atlas - 2x Quad Development?

Rust network protocol 2634 and build 167781 is the version that Atlas - 2x Quad Development runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Atlas - 2x Quad Development follow for wipes?

The only wipe for Atlas - 2x Quad Development is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 9 days 15 hours ago. The tags show that the server wipes monthly.

A.5What characterises wipe day on Atlas - 2x Quad Development?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 1 hours after it began.

Player count

A.6How does Atlas - 2x Quad Development compare with other Rust servers in the rankings?

On player hours over seven days Atlas - 2x Quad Development is #14,528, within the top 66% of all ranked servers; within Europe it is #2,496. Within the quad group, its position is #605.

A.7What is the population level of Atlas - 2x Quad Development?

Atlas - 2x Quad Development is not online now; 9 days 14 hours have passed since it was last seen.

Tags, lists

A.8What do the tags associated with Atlas - 2x Quad Development signify?

gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe: these are the tags Atlas - 2x Quad Development publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Atlas - 2x Quad Development be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Atlas - 2x Quad Development: Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules, settings, map

A.10Which settings and rules are in force on Atlas - 2x Quad Development?

Atlas - 2x Quad Development sets gather to 2x, as the server name indicates. quad sets the team size at 4 players. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. VAC is not in use; Valve's anti-cheat is off.

A.11On which map does Atlas - 2x Quad Development take place?

Generated by the game from seed 564519773, the procedural map on Atlas - 2x Quad Development measures 5,000. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives discord.gg/atlasrust.

Connection

A.12What steps are required to join Atlas - 2x Quad Development?

Enter client.connect 64.40.8.251:28050 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://store.atlasrust.com/store/.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts4,^o^z,modded.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. The slot count is 0.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
moddedModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Rust servers with 2x gather. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.