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Atlas - Monthly Development

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 64.40.8.251:28130

Abstract

We describe the public Rust server Atlas - Monthly Development, reached at 64.40.8.251:28130. It is offline at the last check, against a seven-day mean of 01. It ranks #15,379 of all servers, the top 70%. It last wiped 27d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 17:50 UTC, its weekly schedule tag.

Keywordsweekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,379top 70%
Last wipe27d agoweekly schedule
Next wipe312hThu 29 Oct, 17:50 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct13 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 17:50 UTC, in 12h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 17:5012hits own schedule
Thu 5 Nov, 19:007d 13hforce wipefw
Thu 12 Nov, 17:5014d 12hits own schedule
Thu 19 Nov, 17:5021d 12hits own schedule
Thu 26 Nov, 17:5028d 12hits own schedule
Thu 3 Dec, 19:0035d 13hforce wipefw
Thu 10 Dec, 17:5042d 12hits own schedule
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 17:50fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: discord.gg/atlasrust.
Table 5: The server's published settings.
Address64.40.8.251:28130
Region–
Max players–
Group limit16 max
Wipe scheduleweekly
Last wipe1 Oct 2026, 17:50 UTC
Hostname–
First seen21 Sep 2026
Mapdiscord.gg/atlasrust
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average54/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average9/100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average2/175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average29/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Atlas - Monthly Development have?

There is no region published for Atlas - Monthly Development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.8.251:28130 is its address.

A.2What is the reliability of Atlas - Monthly Development, and is it online?

Atlas - Monthly Development is currently offline, with the last sighting 8 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 21 September 2026.

A.3What is the Rust version for Atlas - Monthly Development?

Rust network protocol 2634 and build 167781 is the version that Atlas - Monthly Development runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does Atlas - Monthly Development follow for wipes?

Because too few wipes of Atlas - Monthly Development are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 17:50 UTC. The current world has been running for 27 days 11 hours. According to its tags, the server wipes on a weekly schedule.

A.5What happens on Atlas - Monthly Development when wipe day arrives?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of Atlas - Monthly Development among Rust servers?

Ranked by player hours across seven days, Atlas - Monthly Development holds #15,379, in the top 70% of all ranked servers.

A.7At what level does Atlas - Monthly Development operate in terms of players?

At this moment Atlas - Monthly Development is offline, having last been seen 8 days 12 hours ago.

Tags, lists

A.8What is the meaning of the tags on Atlas - Monthly Development?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp0 (Max players): The slot count is 0; ts16 (Group limit): A team holds no more than 16; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; modded (Modded): Modded listing: plugins or settings modify the game, which Atlas - Monthly Development publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Atlas - Monthly Development be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Atlas - Monthly Development fits. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules, settings, map

A.10What are the settings and rules that govern Atlas - Monthly Development?

No gather rate appears in the name of Atlas - Monthly Development. 16 players is the cap on a group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

How to join

A.11What steps are required to join Atlas - Monthly Development?

Press F1 inside Rust to open the console and enter client.connect 64.40.8.251:28130. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp0Max players. The slot count is 0.
ts16Group limit. A team holds no more than 16.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. The server wipes weekly.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
moddedModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.