Atlas - Monthly Development
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 8d ago · 64.40.8.251:28130
Abstract
We describe the public Rust server Atlas - Monthly Development, reached at 64.40.8.251:28130. It is offline at the last check, against a seven-day mean of 01. It ranks #15,379 of all servers, the top 70%. It last wiped 27d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 17:50 UTC, its weekly schedule tag.
Keywordsweekly wipes vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 17:50 UTC, in 12h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 17:50 | 12h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 13h | force wipefw |
| Thu 12 Nov, 17:50 | 14d 12h | its own schedule |
| Thu 19 Nov, 17:50 | 21d 12h | its own schedule |
| Thu 26 Nov, 17:50 | 28d 12h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 13h | force wipefw |
| Thu 10 Dec, 17:50 | 42d 12h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50fw27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 64.40.8.251:28130 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 16 max |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 17:50 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | discord.gg/atlasrust |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 54/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 2/200 |
| [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average | 9/100 |
| [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 26 on average | 2/175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average | 29/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Atlas - Monthly Development have?
There is no region published for Atlas - Monthly Development. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.8.251:28130 is its address.
A.2What is the reliability of Atlas - Monthly Development, and is it online?
Atlas - Monthly Development is currently offline, with the last sighting 8 days 12 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 21 September 2026.
A.3What is the Rust version for Atlas - Monthly Development?
Rust network protocol 2634 and build 167781 is the version that Atlas - Monthly Development runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Atlas - Monthly Development follow for wipes?
Because too few wipes of Atlas - Monthly Development are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 17:50 UTC. The current world has been running for 27 days 11 hours. According to its tags, the server wipes on a weekly schedule.
A.5What happens on Atlas - Monthly Development when wipe day arrives?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of Atlas - Monthly Development among Rust servers?
Ranked by player hours across seven days, Atlas - Monthly Development holds #15,379, in the top 70% of all ranked servers.
A.7At what level does Atlas - Monthly Development operate in terms of players?
At this moment Atlas - Monthly Development is offline, having last been seen 8 days 12 hours ago.
Tags, lists
A.8What is the meaning of the tags on Atlas - Monthly Development?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp0 (Max players): The slot count is 0; ts16 (Group limit): A team holds no more than 16; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; modded (Modded): Modded listing: plugins or settings modify the game, which Atlas - Monthly Development publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Atlas - Monthly Development be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Atlas - Monthly Development fits. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules, settings, map
A.10What are the settings and rules that govern Atlas - Monthly Development?
No gather rate appears in the name of Atlas - Monthly Development. 16 players is the cap on a group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
How to join
A.11What steps are required to join Atlas - Monthly Development?
Press F1 inside Rust to open the console and enter client.connect 64.40.8.251:28130. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts16,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp0 | Max players. The slot count is 0. |
ts16 | Group limit. A team holds no more than 16. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
modded | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.