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Atlas - 10x Development (Staging)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 27d ago · 64.40.8.251:28160

Abstract

We describe the public Rust server Atlas - 10x Development (Staging), reached at 64.40.8.251:28160. It is offline at the last check, against a seven-day mean of 01. It ranks #16,275 of all servers, the top 69%. It last wiped 29d ago.

Keywords10x gather vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,275top 69%
Last wipe29d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Atlas Custom Map.
Table 3: The server's published settings.
Address64.40.8.251:28160
Region–
Max players100
Group limit30 max
Wipe schedule–
Last wipe29 Sep 2026, 17:34 UTC
Hostname–
First seen29 Sep 2026
MapAtlas Custom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 10x rust server statistics [2], browse modded Rust servers [3] and upcoming Rust wipes [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 342 on average577/650
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average156/200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average141/200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average185/400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average140/150
[LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 75 on average2/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Atlas - 10x Development (Staging) have?

A region is not published by Atlas - 10x Development (Staging). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.8.251:28160 is its address.

A.2How reliable is Atlas - 10x Development (Staging), and is it currently online?

At the present moment, Atlas - 10x Development (Staging) is offline; it was last seen 27 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What is the Rust version for Atlas - 10x Development (Staging)?

The version of Rust on Atlas - 10x Development (Staging) is network protocol 2634 and build 166257, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Atlas - 10x Development (Staging)?

The record of Atlas - 10x Development (Staging)'s wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 29 days 2 hours ago.

Population

A.5What is the rank of Atlas - 10x Development (Staging) among Rust servers?

Ranked by player hours across seven days, Atlas - 10x Development (Staging) holds #16,275, in the top 69% of all ranked servers.

A.6What is the population level of Atlas - 10x Development (Staging)?

The last recorded sighting of Atlas - 10x Development (Staging) was 27 days 1 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Atlas - 10x Development (Staging) be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp100 (Max players): 100 slots are available; ts30 (Group limit): A team holds no more than 30; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; modded (Modded): Modded listing: plugins or settings modify the game: these are the tags Atlas - 10x Development (Staging) publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Atlas - 10x Development (Staging) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Atlas - 10x Development (Staging): Rust statistics: 10x servers and Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Settings and map

A.9Which settings and rules are in force on Atlas - 10x Development (Staging)?

Atlas - 10x Development (Staging) sets gather to 10x, as the server name indicates. The team limit is 30 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

Connection

A.10What is the process for joining Atlas - 10x Development (Staging)?

Enter client.connect 64.40.8.251:28160 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp100Max players. 100 slots are available.
ts30Group limit. A team holds no more than 30.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166257Build. The game build is 166257.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
moddedModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 10x rust server statistics. ruststatistics.org/top-10x-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.