Atlas - 10x Development (Staging)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 64.40.8.251:28160
Abstract
We describe the public Rust server Atlas - 10x Development (Staging), reached at 64.40.8.251:28160. It is offline at the last check, against a seven-day mean of 01. It ranks #16,275 of all servers, the top 69%. It last wiped 29d ago.
Keywords10x gather vanilla modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 64.40.8.251:28160 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 30 max |
| Wipe schedule | – |
| Last wipe | 29 Sep 2026, 17:34 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Atlas Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 10x rust server statistics [2], browse modded Rust servers [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 342 on average | 577/650 |
| Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average | 156/200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average | 141/200 |
| KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average | 185/400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average | 140/150 |
| [LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 75 on average | 2/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Atlas - 10x Development (Staging) have?
A region is not published by Atlas - 10x Development (Staging). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.8.251:28160 is its address.
A.2How reliable is Atlas - 10x Development (Staging), and is it currently online?
At the present moment, Atlas - 10x Development (Staging) is offline; it was last seen 27 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 29 September 2026.
A.3What is the Rust version for Atlas - 10x Development (Staging)?
The version of Rust on Atlas - 10x Development (Staging) is network protocol 2634 and build 166257, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on Atlas - 10x Development (Staging)?
The record of Atlas - 10x Development (Staging)'s wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 29 days 2 hours ago.
Population
A.5What is the rank of Atlas - 10x Development (Staging) among Rust servers?
Ranked by player hours across seven days, Atlas - 10x Development (Staging) holds #16,275, in the top 69% of all ranked servers.
A.6What is the population level of Atlas - 10x Development (Staging)?
The last recorded sighting of Atlas - 10x Development (Staging) was 27 days 1 hours ago; it is offline now.
Tags and filters
A.7How should the tags on Atlas - 10x Development (Staging) be interpreted?
gmvanilla (Game mode): Survival on vanilla rules; mp100 (Max players): 100 slots are available; ts30 (Group limit): A team holds no more than 30; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; modded (Modded): Modded listing: plugins or settings modify the game: these are the tags Atlas - 10x Development (Staging) publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Atlas - 10x Development (Staging) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Atlas - 10x Development (Staging): Rust statistics: 10x servers and Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Settings and map
A.9Which settings and rules are in force on Atlas - 10x Development (Staging)?
Atlas - 10x Development (Staging) sets gather to 10x, as the server name indicates. The team limit is 30 players. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.
Connection
A.10What is the process for joining Atlas - 10x Development (Staging)?
Enter client.connect 64.40.8.251:28160 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp100 | Max players. 100 slots are available. |
ts30 | Group limit. A team holds no more than 30. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166257 | Build. The game build is 166257. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
modded | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. 10x rust server statistics. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.