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The Ponderosa

Rust Statistics

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Online · checked 12m ago · 64.40.8.66:28019

Abstract

We describe the public Rust server The Ponderosa, reached at 64.40.8.66:28019. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,262top 69%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0020:0004:0013:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304001:0010:0020:0004:0013:0022:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 5 Oct, 12:2624d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Ponderosa
Figure 5: The map: Custom Map, size 5800, seed 1.
Table 4: The server's published settings.
Address64.40.8.66:28019
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 12:26 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5800
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average0/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average12/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average211/215

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does The Ponderosa perform well?

Over the past 48 hours, it ran at an average of 29 server fps, with a low of 9. Its entity count reached a maximum of 66,272, including buildings, deployables and all other world objects. The peak memory usage was 9,461 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does The Ponderosa have?

A region is not published by The Ponderosa. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.8.66:28019 is its address.

A.3What is the reliability of The Ponderosa, and is it online?

At the present moment, The Ponderosa is online. The uptime it reports indicates a restart about 15 days 18 hours ago. Of the 168 hours in the last 7 full days, 143 were served, an availability of 85%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on The Ponderosa?

Rust network protocol 2634 and build 167781 is the version that The Ponderosa runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does The Ponderosa wipe?

The record of The Ponderosa's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 24 days 11 hours have passed since the current world was generated.

A.6How would you describe wipe day on The Ponderosa?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does The Ponderosa compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts The Ponderosa at #15,262, within the top 69% of ranked servers.

A.8What is the population level of The Ponderosa?

On The Ponderosa, 0 of the 40 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.9How should the tags on The Ponderosa be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which The Ponderosa publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can The Ponderosa be found among the Rust Statistics lists and filters?

The Rust Statistics lists that The Ponderosa fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern The Ponderosa?

Its name carries no gather rate for The Ponderosa. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does The Ponderosa take place?

The game generates The Ponderosa's procedural map at size 5,800, from seed 1. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.13How do you connect to The Ponderosa?

Press F1 inside Rust to open the console and enter client.connect 64.40.8.66:28019. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. The slot count is 40.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.