HoggyPve
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 64.40.9.103:28369
Abstract
We describe the public Rust server HoggyPve, reached at 64.40.9.103:28369. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 41. It ranks #4,278 of all servers, the top 19%. It last wiped 12d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 19% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 3 | players, last three wipes |
| Crowd held | 0% | else halves by day 3 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 19h | force wipefw |
| Thu 12 Nov, 21:00 | 15d 21h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 19h | force wipefw |
| Thu 10 Dec, 21:00 | 43d 21h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 21:0012d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:30fw26d ago | 3 | halved by day 3 | 14.1 d | 0 |
| Thu 17 Sep, 20:2240d ago | 4 | halved by day 3 | 13.9 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 64.40.9.103:28369 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 21:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1289664800 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 81/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 82/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 31/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 84/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does HoggyPve run?
Over the past 48 hours, it ran at an average of 13 server fps, with a low of 5. Buildings, deployables and all other world objects counted together reached a maximum of 130,322 entities. Its highest memory usage was 4,841 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of HoggyPve?
There is no region published for HoggyPve. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 64.40.9.103:28369 is its address.
A.3How reliable is HoggyPve, and is it currently online?
HoggyPve is currently online. Based on the uptime it reports, the last restart occurred about 15 hours ago. Its uptime over the last full days (7 days) was 94%, with 158 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on HoggyPve?
HoggyPve is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5On what cycle does HoggyPve wipe?
HoggyPve follows a wipe rhythm of every 4 weeks on Thursday at 21:00 UTC. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 12 days 2 hours have passed since the current world was generated.
A.6How would you describe wipe day on HoggyPve?
The average busiest point of recent wipes was 3 players. The peak on the latest wipe came 46 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 3.
Player count
A.7What is the rank of HoggyPve among Rust servers?
Ranked by player hours across seven days, HoggyPve holds #4,278, in the top 19% of all ranked servers.
A.8How would you characterise the player activity on HoggyPve?
At this moment 0 players are on HoggyPve, which has 200 slots in total. Over the last week the count averages 0 players and reaches 4 at its height. The busiest hour of the last 48 is 17:00 UTC, averaging 2 players.
Tags and filters
A.9How should the tags on HoggyPve be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): It offers 200 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which HoggyPve publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can HoggyPve be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that HoggyPve fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on HoggyPve?
The name of HoggyPve states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12On which map does HoggyPve take place?
Size 4,250 and seed 1289664800 define the procedural, game-generated map on HoggyPve. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13How do you connect to HoggyPve?
Press F1 inside Rust to open the console and enter client.connect 64.40.9.103:28369. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/STbsTAM.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp200 | Max players. It offers 200 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.