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The Walking Dead |PVP|Zombies| 1/10 26 days ago

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Online · checked 11m ago · 64.40.9.169:29015

Abstract

We describe the public Rust server The Walking Dead |PVP|Zombies| 1/10 26 days ago, reached at 64.40.9.169:29015. At the last check it held 0 of 250 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,423top 69%
Last wipe26d agono schedule published
Next wipe38d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123413:0022:0007:0016:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304013:0022:0007:0016:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 6hforce wipefw
Thu 3 Dec, 19:0036d 6hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:24fw26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of The Walking Dead |PVP|Zombies| 1/10 26 days ago
Figure 5: The map: Procedural Map, size 4500, seed 1322589112. Open on RustMaps.
Table 5: The server's published settings.
Address64.40.9.169:29015
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:24 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1322589112

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], zombie server list [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average172/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average179/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average134/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does The Walking Dead |PVP|Zombies| 1/10 26 days ago perform well?

Its average server fps over the last 48 hours was 30, with a minimum of 29. The highest number of entities it carried was 116,463, comprising buildings, deployables and all other objects. The peak memory usage was 5,136 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of The Walking Dead |PVP|Zombies| 1/10 26 days ago?

There is no region published for The Walking Dead |PVP|Zombies| 1/10 26 days ago. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 64.40.9.169:29015.

A.3What is the online status and reliability of The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The Walking Dead |PVP|Zombies| 1/10 26 days ago is currently online. It last restarted around 6 days 13 hours ago, according to its reported uptime. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The Walking Dead |PVP|Zombies| 1/10 26 days ago is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The only wipe for The Walking Dead |PVP|Zombies| 1/10 26 days ago is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 26 days 17 hours.

A.6What characterises wipe day on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of The Walking Dead |PVP|Zombies| 1/10 26 days ago among Rust servers?

Ranked by player hours across seven days, The Walking Dead |PVP|Zombies| 1/10 26 days ago holds #15,423, in the top 69% of all ranked servers.

A.8What is the population level of The Walking Dead |PVP|Zombies| 1/10 26 days ago?

On The Walking Dead |PVP|Zombies| 1/10 26 days ago, 0 of the 250 slots are occupied at present. The seven-day average for this server is 0 players.

Tags, lists

A.9How should the tags on The Walking Dead |PVP|Zombies| 1/10 26 days ago be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which The Walking Dead |PVP|Zombies| 1/10 26 days ago publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can The Walking Dead |PVP|Zombies| 1/10 26 days ago be found among the Rust Statistics lists and filters?

The Rust Statistics lists that The Walking Dead |PVP|Zombies| 1/10 26 days ago fits are: Modded Rust servers and Rust servers named for zombies. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.11Which settings and rules are in force on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

No gather rate appears in the name of The Walking Dead |PVP|Zombies| 1/10 26 days ago. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.12What is the map for The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The game generates The Walking Dead |PVP|Zombies| 1/10 26 days ago's procedural map at size 4,500, from seed 1322589112. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Enter client.connect 64.40.9.169:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp250Max players. The slot count is 250.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Zombie server list. ruststatistics.org/top-rust-zombie-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.