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expired - reason: unpaid

Rust Statistics

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Online · checked 8m ago · 64.40.9.223:28169

Abstract

We describe the public Rust server expired - reason: unpaid, reached at 64.40.9.223:28169. At the last check it held 0 of 60 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,980 of all servers, the top 27%. It last wiped 23d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,980top 27%
Last wipe23d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304004:0013:0022:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 14:4523d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of expired - reason: unpaid
Figure 5: The map: Procedural Map, size 3750, seed 1004191596. Open on RustMaps.
Table 4: The server's published settings.
Address64.40.9.223:28169
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 14:45 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3750
Seed1004191596

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average43/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average46/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average19/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of expired - reason: unpaid smooth?

Its average server fps over the last 48 hours was 10, with a minimum of 5. The highest number of entities it carried was 99,631, comprising buildings, deployables and all other objects. The peak memory usage was 3,785 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is expired - reason: unpaid based?

A region is not published by expired - reason: unpaid. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 64.40.9.223:28169 is its address.

A.3How reliable is expired - reason: unpaid, and is it currently online?

At the present moment, expired - reason: unpaid is online. The uptime it reports indicates a restart about 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on expired - reason: unpaid?

Rust network protocol 2635 and build 168909 is the version that expired - reason: unpaid runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does expired - reason: unpaid follow for wipes?

Too few wipes by expired - reason: unpaid have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 12 hours ago.

A.6What characterises wipe day on expired - reason: unpaid?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.7How does expired - reason: unpaid compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts expired - reason: unpaid at #5,980, within the top 27% of ranked servers.

A.8At what level does expired - reason: unpaid operate in terms of players?

The current population of expired - reason: unpaid is 0, drawn from 60 slots. The peak over seven days is 2, against an average of 0. Averaging 2 players, 22:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What is the meaning of the tags on expired - reason: unpaid?

Tags from expired - reason: unpaid, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can expired - reason: unpaid be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that expired - reason: unpaid fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does expired - reason: unpaid operate?

The name of expired - reason: unpaid states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.

A.12What map is in use on expired - reason: unpaid?

Generated by the game from seed 1004191596, the procedural map on expired - reason: unpaid measures 3,750. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining expired - reason: unpaid?

Enter client.connect 64.40.9.223:28169 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp60Max players. The slot count is 60.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.