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Old Man Rust [HARDCORE NO MINIS]

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 64.71.179.88:28015

Abstract

We describe the public Rust server Old Man Rust [HARDCORE NO MINIS], reached at 64.71.179.88:28015. At the last check it held 0 of 75 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,188 of all servers, the top 28%. It last wiped 5d ago.

Keywordsteams off modded oxide hardcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/750% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 1
Rank2#6,188top 28%
Last wipe5d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040007:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 28% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap20.9 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 17
Fri 23 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 20:255d ago 2 – running 0
Fri 2 Oct, 23:3126d ago 2 halved by day 17 20.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map, size 3000, seed 0.
Table 4: The server's published settings.
Address64.71.179.88:28015
Region–
Max players75
Group limitteams off
Wipe schedule–
Last wipe23 Oct 2026, 21:27 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size3000
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average4/100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average4/50
Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average0/50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100
ShockRust | Blue | NoLimitno group limit · 151 on average55/500

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Old Man Rust [HARDCORE NO MINIS] run?

The server fps averaged 180 over the last 48 hours, never dropping below 102. Buildings, deployables and all other world objects counted together reached a maximum of 50,001 entities. Memory use peaked at 4,002 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Old Man Rust [HARDCORE NO MINIS]?

No region is published by Old Man Rust [HARDCORE NO MINIS]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 64.71.179.88:28015.

A.3What is the reliability of Old Man Rust [HARDCORE NO MINIS], and is it online?

At the present moment, Old Man Rust [HARDCORE NO MINIS] is online. Based on the uptime it reports, the last restart occurred about 5 days 7 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 2 October 2026 by Rust Statistics.

A.4What is the Rust version for Old Man Rust [HARDCORE NO MINIS]?

Rust network protocol 2635 and build 168909 is the version that Old Man Rust [HARDCORE NO MINIS] runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Old Man Rust [HARDCORE NO MINIS] follow for wipes?

Too few wipes by Old Man Rust [HARDCORE NO MINIS] have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 5 days 8 hours ago.

A.6What characterises wipe day on Old Man Rust [HARDCORE NO MINIS]?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 28 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 17.

Population

A.7How does Old Man Rust [HARDCORE NO MINIS] compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Old Man Rust [HARDCORE NO MINIS] holds #6,188, in the top 28% of all ranked servers.

A.8What is the population level of Old Man Rust [HARDCORE NO MINIS]?

At this moment 0 players are on Old Man Rust [HARDCORE NO MINIS], which has 75 slots in total. Over the last week the count averages 0 players and reaches 2 at its height. The busiest hour of the last 48 is 01:00 UTC, averaging 1 players.

Tags and filters

A.9How should the tags on Old Man Rust [HARDCORE NO MINIS] be interpreted?

The game's server browser reads gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp75 (Max players): 75 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Old Man Rust [HARDCORE NO MINIS] publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Old Man Rust [HARDCORE NO MINIS] be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Old Man Rust [HARDCORE NO MINIS] fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Rules, settings, map

A.11What are the settings and rules that govern Old Man Rust [HARDCORE NO MINIS]?

The name of Old Man Rust [HARDCORE NO MINIS] states no gather rate. No group limit is published. Listed as hardcore, the game mode is Of Facepunch's modes, the hardest. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Old Man Rust [HARDCORE NO MINIS]?

At 3,000, the procedural map on Old Man Rust [HARDCORE NO MINIS] is generated by the game.

How to join

A.13What steps are required to join Old Man Rust [HARDCORE NO MINIS]?

Enter client.connect 64.71.179.88:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp75,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmhardcoreGame mode. Hardcore rules apply, a harsher set.
mp75Max players. 75 slots are available.
ts0Group limit. Teams are disabled.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.