ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 65.108.196.248:28018
Abstract
We describe the public Rust server ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, reached at 65.108.196.248:28018 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%, and #2557 in EU. It last wiped 27d ago.
Keywordsvanilla modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 02:5427d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 65.108.196.248:28018 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 02:54 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 2000 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], browse modded Rust servers [3], build servers listed live [4], pve server list [5] and predicted wipe schedule [6].
| Server | Players |
|---|---|
| CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average | 0/50 |
| BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average | 4/200 |
| BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average | 1/20 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average | 3/100 |
| Хомка RU PvEEU · groups of 8+ · monthly · 1 on average | 2/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS smooth?
Over the past 48 hours, it ran at an average of 238 server fps, with a low of 202. The highest number of entities it carried was 2,406, comprising buildings, deployables and all other objects. Memory use peaked at 2,019 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
In Europe, according to its own listing, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 65.108.196.248:28018 is its address.
A.3What is the online status and reliability of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is currently online. Based on the uptime it reports, the last restart occurred about 8 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
Too few wipes by ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 10 hours have passed since the current world was generated.
A.6What happens on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 39 hours after it began.
Population
A.7What position does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS #15,326, in the top 69% of ranked servers and #2,557 in Europe.
A.8How would you characterise the player activity on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
At this moment 0 players are on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS, which has 100 slots in total. The seven-day average for this server is 0 players.
Tags, lists
A.9How should the tags on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): Europe is the region it appears under in the server browser, which ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS be found among the Rust Statistics lists and filters?
European Rust servers, Modded Rust servers, Build and creative servers in Rust and Rust PvE servers: live list are the Rust Statistics lists that ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS fits. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.11What are the settings and rules that govern ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
Its name carries no gather rate for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
Generated by the game from seed 1, the procedural map on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS measures 2,000. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.
How to join
A.13What steps are required to join ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?
Enter client.connect 65.108.196.248:28018 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://enjoythedifference.net.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^v,EU,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Build servers listed live. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.