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ETD#RUST-Preview | TEST SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 65.108.196.248:28021

Abstract

We describe the public Rust server ETD#RUST-Preview | TEST SERVER, reached at 65.108.196.248:28021. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,133 of all servers, the top 46%. It last wiped 1d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,133top 46%
Last wipe1d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75110:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 16:50 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
01020304010:0019:0004:0013:0023:0008:00Wiped Tue 27 Oct, 16:50 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 16:501d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map, size 1000, seed 20261026.
Table 3: The server's published settings.
Address65.108.196.248:28021
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 18:05 UTC
Hostname–
First seen26 Oct 2026
MapCustom Map
Size1000
Seed20261026

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average132/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of ETD#RUST-Preview | TEST SERVER smooth?

The server fps averaged 30 over the last 48 hours, never dropping below 30. The highest number of entities it carried was 3,306, comprising buildings, deployables and all other objects. Its highest memory usage was 1,183 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does ETD#RUST-Preview | TEST SERVER have?

A region is not published by ETD#RUST-Preview | TEST SERVER. Rust Statistics does not look up the machine's location; it shows where the server says it is. 65.108.196.248:28021 is its address.

A.3How reliable is ETD#RUST-Preview | TEST SERVER, and is it currently online?

ETD#RUST-Preview | TEST SERVER is online at this time. The uptime it reports indicates a restart about 4 hours ago. Its uptime over the last full days (2 days) was 98%, with 47 of 48 hours online. Its first appearance in Rust Statistics's records is 26 October 2026.

A.4What version of Rust is run on ETD#RUST-Preview | TEST SERVER?

ETD#RUST-Preview | TEST SERVER is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on ETD#RUST-Preview | TEST SERVER?

Too few wipes by ETD#RUST-Preview | TEST SERVER have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 39 hours.

Player count

A.6What is the rank of ETD#RUST-Preview | TEST SERVER among Rust servers?

Ranked by player hours across seven days, ETD#RUST-Preview | TEST SERVER holds #10,133, in the top 46% of all ranked servers.

A.7What is the population level of ETD#RUST-Preview | TEST SERVER?

On ETD#RUST-Preview | TEST SERVER, 0 of the 5 slots are occupied at present. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 1 players.

Tags and filters

A.8How should the tags on ETD#RUST-Preview | TEST SERVER be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon: these are the tags ETD#RUST-Preview | TEST SERVER publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ETD#RUST-Preview | TEST SERVER be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that ETD#RUST-Preview | TEST SERVER fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.10Which settings and rules are in force on ETD#RUST-Preview | TEST SERVER?

No gather rate appears in the name of ETD#RUST-Preview | TEST SERVER. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for ETD#RUST-Preview | TEST SERVER?

Generated by the game from seed 20261026, the procedural map on ETD#RUST-Preview | TEST SERVER measures 1,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

Connection

A.12What is the process for joining ETD#RUST-Preview | TEST SERVER?

Press F1 inside Rust to open the console and enter client.connect 65.108.196.248:28021. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://store.enjoythedifference.net/etd-rust.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. It offers 5 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

ETD plugin preview. Five-player limit. Visitor inventory, progress, personal plugin data and owned structures reset hourly. Operator-only administration.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.