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ReconRust / Vanilla+ / Monthly

Rust Statistics

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Online · checked 15m ago · 65.108.71.157:28015

Abstract

We describe the public Rust server ReconRust / Vanilla+ / Monthly, reached at 65.108.71.157:28015. At the last check it held 0 of 250 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 8d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0014:0023:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ReconRust / Vanilla+ / Monthly
Figure 4: The map: Procedural Map, size 4000, seed 35221741. Open on RustMaps.
Table 3: The server's published settings.
Address65.108.71.157:28015
Region–
Max players250
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 21:18 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size4000
Seed35221741

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average34/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does ReconRust / Vanilla+ / Monthly run?

Over the past 48 hours, it ran at an average of 85 server fps, with a low of 45. Buildings, deployables and all other world objects counted together reached a maximum of 89,503 entities. Memory use peaked at 3,192 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is ReconRust / Vanilla+ / Monthly based?

There is no region published for ReconRust / Vanilla+ / Monthly. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 65.108.71.157:28015.

A.3What is the online status and reliability of ReconRust / Vanilla+ / Monthly?

ReconRust / Vanilla+ / Monthly is currently online. The uptime it reports indicates a restart about 2 days 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 20 October 2026.

A.4What version of Rust is run on ReconRust / Vanilla+ / Monthly?

The version of Rust on ReconRust / Vanilla+ / Monthly is network protocol 2635 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on ReconRust / Vanilla+ / Monthly?

The record of ReconRust / Vanilla+ / Monthly's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 8 days 7 hours have passed since the current world was generated.

Player count

A.6How does ReconRust / Vanilla+ / Monthly compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ReconRust / Vanilla+ / Monthly at #15,349, within the top 69% of ranked servers.

A.7What is the population level of ReconRust / Vanilla+ / Monthly?

At this moment 0 players are on ReconRust / Vanilla+ / Monthly, which has 250 slots in total. The mean population for the last seven days is 0.

Tags, lists

A.8What do the tags associated with ReconRust / Vanilla+ / Monthly signify?

Tags from ReconRust / Vanilla+ / Monthly, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp250 (Max players): The slot count is 250; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ReconRust / Vanilla+ / Monthly be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ReconRust / Vanilla+ / Monthly: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on ReconRust / Vanilla+ / Monthly?

Its name carries no gather rate for ReconRust / Vanilla+ / Monthly. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11On which map does ReconRust / Vanilla+ / Monthly take place?

The game generates ReconRust / Vanilla+ / Monthly's procedural map at size 4,000, from seed 35221741. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.12How do you connect to ReconRust / Vanilla+ / Monthly?

Enter client.connect 65.108.71.157:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/sd4JwzcGa4.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp250Max players. The slot count is 250.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to ReconRust, a vanilla Rust server focused on fair gameplay and beginner friendly and a competitive but enjoyable experience. Server Information: Vanilla Rust experience Monthly wipes modifications Fair and competitive community No pay-to-win advantages. Rules: No cheating, hacking, scripting, or exploiting bugs. No racism, hate speech, or excessive harassment. nNo doxxing, threats, or real-life harassment. No server advertising or recruiting for other servers. Do not abuse glitches or unintended game mechanics. Respect other players and keep the community enjoyable. Admin decisions must be respected. If you believe there is an issue, contact the staff rather than causing disruption. Teaming is allowed according to normal Rust gameplay, but exploiting or cheating to gain an unfair advantage is not. Anything not specifically listed may still be punished if it negatively affects the server or its community. Join our Discord: https://dsc.gg/reconrust

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.