Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 65.109.111.251:30115
Abstract
We describe the public Rust server Test Server, reached at 65.109.111.251:30115. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 31. It ranks #7,277 of all servers, the top 33%. It makes a new world every few hours (13 this week), so it keeps no wipe schedule.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 33% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5World resets
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 14:2913h ago | – | – | – | 0 |
| Thu 29 Oct, 13:4013h ago | – | – | – | 0 |
| Thu 29 Oct, 11:4415h ago | – | – | – | 0 |
| Thu 29 Oct, 11:2316h ago | – | – | – | 0 |
| Thu 29 Oct, 10:1717h ago | – | – | – | 0 |
| Tue 27 Oct, 12:002d ago | – | – | – | 0 |
| Tue 27 Oct, 10:392d ago | – | – | – | 0 |
| Tue 27 Oct, 10:172d ago | – | – | – | 0 |
| Mon 26 Oct, 11:463d ago | – | – | – | 0 |
| Mon 26 Oct, 11:093d ago | – | – | – | 0 |
| Sun 25 Oct, 20:554d ago | – | – | – | 1 |
| Sun 25 Oct, 18:414d ago | – | – | – | 0 |
| Fri 23 Oct, 11:216d ago | – | – | – | 0 |
| Wed 21 Oct, 11:438d ago | – | – | – | 0 |
| Wed 21 Oct, 10:418d ago | – | – | – | 0 |
| Tue 20 Oct, 23:499d ago | – | – | – | 0 |
| Tue 20 Oct, 10:359d ago | – | – | – | 0 |
| Mon 19 Oct, 11:0610d ago | – | – | – | 0 |
| Sun 18 Oct, 20:2811d ago | – | – | – | 0 |
| Sun 18 Oct, 16:1111d ago | – | – | – | 0 |
6Map and settings
| Address | 65.109.111.251:30115 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10EU · groups of 8+ · weekly · 116 on average | 143/300 |
| Pickle Rust EU MonthlyEU · no group limit · 50 on average | 53/100 |
| EU Hub 01EU · groups of 1000+ · 23 on average | 0/3300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average | 2/300 |
| Warriorsgroups of 8+ · 2 on average | 2/100 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Test Server run?
The server fps averaged 30 over the last 48 hours, never dropping below 30. Buildings, deployables and all other world objects counted together reached a maximum of 24,020 entities. Memory use peaked at 1,825 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Test Server based?
There is no region published for Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 65.109.111.251:30115 is its address.
A.3What is the online status and reliability of Test Server?
At the present moment, Test Server is online. Based on the uptime it reports, the last restart occurred about 11 hours ago. Its uptime over the last full days (7 days) was 92%, with 155 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for Test Server?
Test Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does Test Server follow for wipes?
Test Server generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.
Player count
A.6What position does Test Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Test Server at #7,277, within the top 33% of ranked servers.
A.7How would you characterise the player activity on Test Server?
The current population of Test Server is 0, drawn from 20 slots. Over the last week the count averages 0 players and reaches 3 at its height. Of the last 48 hours, the peak hour falls at 13:00 UTC, with an average of 0 players.
Tags and filters
A.8What do the tags associated with Test Server signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Test Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Test Server fits. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules, settings, map
A.10What are the settings and rules that govern Test Server?
No gather rate appears in the name of Test Server. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Test Server?
Size 4,000 and seed 1337 define the procedural, game-generated map on Test Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
Connection
A.12What steps are required to join Test Server?
Enter client.connect 65.109.111.251:30115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.