#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 31d ago · 65.7.2.45:20840
Abstract
We describe the public Rust server #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons , reached at 65.7.2.45:20840. It is offline at the last check, against a seven-day mean of 01. It ranks #16,589 of all servers, the top 71%. It last wiped 36d ago.
Keywords10x gather modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 2.1 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 21 Sep, 03:5836d ago | 1 | – | running | 0 |
| Sat 19 Sep, 01:2339d ago | 2 | halved by day 1 | 2.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 65.7.2.45:20840 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 03:58 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 1234 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with a 10x gather rate [2], modded Rust population table [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average | 81/100 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on average | 277/350 |
| Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 175 on average | 227/250 |
| KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 149 on average | 14/400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average | 24/150 |
| HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average | 52/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons based?
A region is not published by #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 65.7.2.45:20840 is its address.
A.2What is the online status and reliability of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is currently offline, with the last sighting 31 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 18 September 2026.
A.3What is the Rust version for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
Rust network protocol 2633 and build 165217 is the version that #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe?
There are not yet enough recorded wipes for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 36 days 23 hours have passed since the current world was generated.
A.5How would you describe wipe day on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 3 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 1.
Player count
A.6What is the rank of #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons among Rust servers?
The seven-day player-hours ranking puts #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons at #16,589, within the top 71% of ranked servers.
A.7At what level does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons operate in terms of players?
At this moment #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is offline, having last been seen 31 days 22 hours ago.
Tags and filters
A.8What is the meaning of the tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
Tags from #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons be found among the Rust Statistics lists and filters?
Rust statistics: 10x servers and Modded Rust servers are the Rust Statistics lists that #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Rules, settings, map
A.10What are the settings and rules that govern #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
At 10x gather, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons states its rate in the server name itself. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.11On which map does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons take place?
Generated by the game from seed 1234, the procedural map on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12How do you connect to #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?
Press F1 inside Rust to open the console and enter client.connect 65.7.2.45:20840. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Servers with a 10x gather rate. ruststatistics.org/top-10x-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.