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Server-2-PVE-2X

Rust Statistics

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Offline · checked 38d ago · 65.7.2.45:20870

Abstract

We describe the public Rust server Server-2-PVE-2X, reached at 65.7.2.45:20870. It is offline at the last check, against a seven-day mean of 01. It ranks #15,391 of all servers. It last wiped 38d ago.

Keywords2x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,391no region published
Last wipe38d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 19 Sep, 02:1638d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map, size 4096, seed 1234.
Table 4: The server's published settings.
Address65.7.2.45:20870
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 02:16 UTC
Hostname–
First seen18 Sep 2026
MapCustom Map
Size4096
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers with 2x gather [2], modded Rust population table [3] and servers wiping soon [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 710 on average628/750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 532 on average495/550
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 343 on average205/250
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average19/100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 319 on average227/280
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 294 on average136/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Server-2-PVE-2X based?

A region is not published by Server-2-PVE-2X. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 65.7.2.45:20870.

A.2What is the reliability of Server-2-PVE-2X, and is it online?

Right now, Server-2-PVE-2X is offline, and the last time it was seen was 38 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 18 September 2026 by Rust Statistics.

A.3What version of Rust is run on Server-2-PVE-2X?

The version of Rust on Server-2-PVE-2X is network protocol 2633 and build 164530, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Server-2-PVE-2X follow for wipes?

Too few wipes by Server-2-PVE-2X have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 38 days 19 hours have passed since the current world was generated.

A.5How would you describe wipe day on Server-2-PVE-2X?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of Server-2-PVE-2X among Rust servers?

Ranked by player hours across seven days, Server-2-PVE-2X holds #15,391, in the top – of all ranked servers.

A.7At what level does Server-2-PVE-2X operate in terms of players?

At this moment Server-2-PVE-2X is offline, having last been seen 38 days 3 hours ago.

Tags and filters

A.8What do the tags associated with Server-2-PVE-2X signify?

Tags from Server-2-PVE-2X, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp60 (Max players): It offers 60 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Server-2-PVE-2X be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate and Modded Rust servers are the Rust Statistics lists that Server-2-PVE-2X fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Settings and map

A.10Which settings and rules are in force on Server-2-PVE-2X?

The rate for gathering on Server-2-PVE-2X is 2x, according to its name. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Server-2-PVE-2X?

The game generates Server-2-PVE-2X's procedural map at size 4,096, from seed 1234. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.12What is the process for joining Server-2-PVE-2X?

Enter client.connect 65.7.2.45:20870 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp60Max players. It offers 60 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164530Build. The game build is 164530.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers with 2x gather. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.