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NoHazzy PVE (In Development)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 65.75.203.17:28015

Abstract

We describe the public Rust server NoHazzy PVE (In Development), reached at 65.75.203.17:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,685 of all servers, the top 70%. It last wiped 55d ago.

Keywordsmodded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/150% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,685top 70%
Last wipe55d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of NoHazzy PVE (In Development)
Figure 4: The map: Procedural Map, size 2200, seed 549. Open on RustMaps.
Table 3: The server's published settings.
Address65.75.203.17:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe4 Sep 2026, 08:56 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2200
Seed549

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average125/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is NoHazzy PVE (In Development) based?

A region is not published by NoHazzy PVE (In Development). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 65.75.203.17:28015.

A.2What is the online status and reliability of NoHazzy PVE (In Development)?

At the present moment, NoHazzy PVE (In Development) is offline; it was last seen 28 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for NoHazzy PVE (In Development)?

The version of Rust on NoHazzy PVE (In Development) is network protocol 2633 and build 163207, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does NoHazzy PVE (In Development) follow for wipes?

There are not yet enough recorded wipes for NoHazzy PVE (In Development) to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 55 days ago.

Player count

A.5What position does NoHazzy PVE (In Development) occupy in the ranking of Rust servers?

Ranked by player hours across seven days, NoHazzy PVE (In Development) holds #16,685, in the top 70% of all ranked servers.

A.6What is the population level of NoHazzy PVE (In Development)?

NoHazzy PVE (In Development) is not online now; 28 days 7 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on NoHazzy PVE (In Development) be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon: these are the tags NoHazzy PVE (In Development) publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can NoHazzy PVE (In Development) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include NoHazzy PVE (In Development): Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on NoHazzy PVE (In Development)?

The name of NoHazzy PVE (In Development) states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.10On which map does NoHazzy PVE (In Development) take place?

The game generates NoHazzy PVE (In Development)'s procedural map at size 2,200, from seed 549. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.11What steps are required to join NoHazzy PVE (In Development)?

Press F1 inside Rust to open the console and enter client.connect 65.75.203.17:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/nohazzy.

Appendix BServer tags

What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp15Max players. The slot count is 15.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163207Build. This server runs game build 163207.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

A relaxed PVE server with custom items, custom events, raidable bases, and more. Join our Discord to apply as a beta tester and earn rewards while we bring this project to life!

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.