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Rustic Ruins [Temp] Test Serve

Rust Statistics

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Offline · checked 1d ago · 66.165.249.10:28215

Abstract

We describe the public Rust server Rustic Ruins [Temp] Test Serve, reached at 66.165.249.10:28215. It is offline at the last check, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%. It last wiped 769d ago.

Keywordsmodded

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,262top 69%
Last wipe769d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0002:0004:0005:0007:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304001:0002:0004:0005:0007:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 4000, seed 235214983. Open on RustMaps.
Table 3: The server's published settings.
Address66.165.249.10:28215
Region–
Max players100
Group limitnot published
Wipe schedule–
Last wipe20 Sep 2024, 19:35 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed235214983

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average19/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average39/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average46/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average188/215

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Rustic Ruins [Temp] Test Serve perform well?

Over the past 48 hours, it ran at an average of 28 server fps, with a low of 27. Its entity count reached a maximum of 206,035, including buildings, deployables and all other world objects. The peak memory usage was 10,832 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Rustic Ruins [Temp] Test Serve based?

A region is not published by Rustic Ruins [Temp] Test Serve. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.165.249.10:28215.

A.3How reliable is Rustic Ruins [Temp] Test Serve, and is it currently online?

At the present moment, Rustic Ruins [Temp] Test Serve is offline; it was last seen 40 hours ago. Based on the uptime it reports, the last restart occurred about 13 days 19 hours ago. The server was up 77% of the time over the last 7 full days, 129 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Rustic Ruins [Temp] Test Serve?

Rustic Ruins [Temp] Test Serve is running Rust network protocol 2515 and build 90920 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does Rustic Ruins [Temp] Test Serve follow for wipes?

There are not yet enough recorded wipes for Rustic Ruins [Temp] Test Serve to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 769 days 5 hours have passed since the current world was generated.

Population

A.6What is the rank of Rustic Ruins [Temp] Test Serve among Rust servers?

Ranked by player hours across seven days, Rustic Ruins [Temp] Test Serve holds #15,262, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on Rustic Ruins [Temp] Test Serve?

Rustic Ruins [Temp] Test Serve is not online now; 40 hours have passed since it was last seen. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on Rustic Ruins [Temp] Test Serve be interpreted?

Tags from Rustic Ruins [Temp] Test Serve, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): The slot count is 100; v2515 (Protocol): Joining requires the same game version: protocol 2515; cs90920 (Build): Build 90920 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Modded listing: plugins or settings modify the game; hc1579f8a (Custom tag): A non-standard tag, applied by the owner or a plugin; stok (Custom tag): A non-standard tag, applied by the owner or a plugin. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Rustic Ruins [Temp] Test Serve be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rustic Ruins [Temp] Test Serve fits are: Modded Rust servers. These filters on the server list return it: Type: Modded.

Rules, settings, map

A.10What are the settings and rules that govern Rustic Ruins [Temp] Test Serve?

Its name carries no gather rate for Rustic Ruins [Temp] Test Serve. The group limit is not published. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Rustic Ruins [Temp] Test Serve take place?

Generated by the game from seed 235214983, the procedural map on Rustic Ruins [Temp] Test Serve measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12How do you connect to Rustic Ruins [Temp] Test Serve?

Enter client.connect 66.165.249.10:28215 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rustic-ruins.tebex.io.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp100Max players. The slot count is 100.
v2515Protocol. Joining requires the same game version: protocol 2515.
cs90920Build. Build 90920 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
Mods and access
oxideOxide. Plugins are handled by Oxide (uMod).
moddedModded. Modded listing: plugins or settings modify the game.
Other
hc1579f8aCustom tag. A non-standard tag, applied by the owner or a plugin.
stokCustom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.