RustScape
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 66.51.96.64:28000
Abstract
We describe the public Rust server RustScape, reached at 66.51.96.64:28000 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 81. It ranks #3,236 of all servers, the top 15%, and #532 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 15% of all ranked servers, the top 29% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 23h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 23h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 21:44fw27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.96.64:28000 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 21:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Synecdoche Islands |
| Size | 4096 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded Rust servers listed live [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average | 8/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 9/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 3/15 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 1/50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 4/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does RustScape run?
Its average server fps over the last 48 hours was 29, with a minimum of 5. Its entity count reached a maximum of 119,551, including buildings, deployables and all other world objects. Memory use peaked at 4,547 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is RustScape based?
In North America, according to its own listing, RustScape appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 66.51.96.64:28000.
A.3What is the reliability of RustScape, and is it online?
RustScape is online at this time. The uptime it reports indicates a restart about 6 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on RustScape?
The version of Rust on RustScape is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does RustScape follow for wipes?
Once a month, RustScape wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 22 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What characterises wipe day on RustScape?
Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 1 hours after the latest wipe.
Population
A.7What is the rank of RustScape among Rust servers?
The seven-day player-hours ranking gives RustScape #3,236, in the top 15% of ranked servers and #532 in North America.
A.8What is the population level of RustScape?
At this moment 0 players are on RustScape, which has 50 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 8. Averaging 6 players, 00:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on RustScape be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): North America is the region it appears under in the server browser: these are the tags RustScape publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can RustScape be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RustScape: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does RustScape operate?
No gather rate appears in the name of RustScape. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on RustScape?
Size 4,096 and seed 1 define the procedural, game-generated map on RustScape. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Synecdoche Islands.
How to join
A.13What is the process for joining RustScape?
Enter client.connect 66.51.96.64:28000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/TpEtj7cA8g.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.