ScoobyD's Playground
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 66.51.96.72:28060
Abstract
We describe the public Rust server ScoobyD's Playground, reached at 66.51.96.72:28060 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,839 of all servers, the top 67%, and #1475 in NA. It last wiped 9d ago on a published biweekly schedule; the next wipe is expected Tuesday 3 November, 01:44 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers, the top 79% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Tuesday 3 November, 01:44 UTC, in 4d 22h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Tue 3 Nov, 01:44 | 4d 22h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 15h | force wipefw |
| Tue 17 Nov, 01:44 | 18d 22h | its own schedule |
| Tue 1 Dec, 01:44 | 32d 22h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 15h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 20 Oct, 01:449d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.96.72:28060 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 20 Oct 2026, 01:44 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 315848369 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust population table [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average | 54/100 |
| Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 95 on average | 36/200 |
| Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 64 on average | 53/200 |
| Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 41 on average | 44/100 |
| Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 39 on average | 20/200 |
| Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 27 on average | 13/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does ScoobyD's Playground run?
Its average server fps over the last 48 hours was 5, with a minimum of 5. The highest number of entities it carried was 43,814, comprising buildings, deployables and all other objects. Its highest memory usage was 2,870 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does ScoobyD's Playground have?
The NA tag places ScoobyD's Playground in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.96.72:28060 is its address.
A.3What is the reliability of ScoobyD's Playground, and is it online?
ScoobyD's Playground is online at this time. It last restarted around 6 days 12 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 166 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on ScoobyD's Playground?
The version of Rust on ScoobyD's Playground is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on ScoobyD's Playground?
Because too few wipes of ScoobyD's Playground are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Tuesday 3 November at 01:44 UTC. 9 days 1 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.
A.6How would you describe wipe day on ScoobyD's Playground?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 40 hours after the latest wipe.
Player count
A.7What position does ScoobyD's Playground occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives ScoobyD's Playground #14,839, in the top 67% of ranked servers and #1,475 in North America.
A.8At what level does ScoobyD's Playground operate in terms of players?
At this moment 0 players are on ScoobyD's Playground, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.
Tags, lists
A.9How should the tags on ScoobyD's Playground be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; NA (North America): In the server browser it is filed under North America: these are the tags ScoobyD's Playground publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can ScoobyD's Playground be found among the Rust Statistics lists and filters?
The Rust Statistics lists that ScoobyD's Playground fits are: Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does ScoobyD's Playground operate?
No gather rate appears in the name of ScoobyD's Playground. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on ScoobyD's Playground?
The game generates ScoobyD's Playground's procedural map at size 3,000, from seed 315848369. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to ScoobyD's Playground?
Press F1 inside Rust to open the console and enter client.connect 66.51.96.72:28060. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.