Testing Dumb Things
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 66.51.96.89:28000
Abstract
We describe the public Rust server Testing Dumb Things, reached at 66.51.96.89:28000 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,590 of all servers, the top 57%, and #1381 in NA. It last wiped 12h ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers, the top 74% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 5h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 5h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 21:4416h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.96.89:28000 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 01:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 3500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average | 2/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 2/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 5/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 2/15 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 1/50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 3/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Testing Dumb Things run?
Over the past 48 hours, it ran at an average of 9 server fps, with a low of 5. The highest number of entities it carried was 21,917, comprising buildings, deployables and all other objects. The peak memory usage was 1,210 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Testing Dumb Things based?
The NA tag places Testing Dumb Things in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.51.96.89:28000.
A.3What is the reliability of Testing Dumb Things, and is it online?
At the present moment, Testing Dumb Things is online. It last restarted around 10 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Testing Dumb Things?
Testing Dumb Things is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Testing Dumb Things follow for wipes?
Once a month, Testing Dumb Things wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 12 hours. A monthly wipe schedule is stated in the server's tags.
Player count
A.6What position does Testing Dumb Things occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Testing Dumb Things #12,590, in the top 57% of ranked servers and #1,381 in North America.
A.7How would you characterise the player activity on Testing Dumb Things?
The current population of Testing Dumb Things is 0, drawn from 50 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 1 players, 01:00 UTC was the busiest hour of the past 48.
Tags, lists
A.8How should the tags on Testing Dumb Things be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America, which Testing Dumb Things publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Testing Dumb Things be found among the Rust Statistics lists and filters?
Modded Rust servers and North American server statistics are the Rust Statistics lists that Testing Dumb Things fits. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Settings and map
A.10Under what rules and settings does Testing Dumb Things operate?
Its name carries no gather rate for Testing Dumb Things. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on Testing Dumb Things?
The game generates Testing Dumb Things's procedural map at size 3,500, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
Connection
A.12What is the process for joining Testing Dumb Things?
Enter client.connect 66.51.96.89:28000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.