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Coco Rust 2x One Grid

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 66.51.96.95:28010

Abstract

We describe the public Rust server Coco Rust 2x One Grid, reached at 66.51.96.95:28010. It is offline at the last check, against a seven-day mean of 1 and a peak of 71. It ranks #3,615 of all servers, the top 16%. It last wiped 4d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords2x gather monthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 7
Rank2#3,615top 16%
Last wipe4d agomonthly schedule
Next wipe37d 5hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 16% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.6 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held25%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 3 Dec, 19:0035d 5hforce wipefw
Sat 24 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 20:294d ago 7 – running 0
Fri 9 Oct, 23:0919d ago 4 halved by day 3 14.9 d 0
Thu 1 Oct, 17:37fw27d ago 3 halved by day 5 8.2 d 0
Wed 30 Sep, 22:0528d ago 3 – 0.8 d 0
Fri 25 Sep, 13:2334d ago 5 halved by day 3 5.4 d 0
Fri 18 Sep, 22:0040d ago 4 held half 6.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Coco Rust 2x One Grid
Figure 5: The map: Procedural Map, size 2000, seed 166494. Open on RustMaps.
Table 5: The server's published settings.
Address66.51.96.95:28010
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe24 Oct 2026, 23:20 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed166494

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are double gather rust servers [2], modded servers by player count [3], rust build and creative servers [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average64/100
Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average4/100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average3/200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average8/50
AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average2/100
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average9/40

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Coco Rust 2x One Grid?

There is no region published for Coco Rust 2x One Grid. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.96.95:28010.

A.2What is the online status and reliability of Coco Rust 2x One Grid?

At the present moment, Coco Rust 2x One Grid is offline; it was last seen 2 days 11 hours ago. Its uptime over the last full days (7 days) was 71%, with 119 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for Coco Rust 2x One Grid?

Coco Rust 2x One Grid is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does Coco Rust 2x One Grid follow for wipes?

Once a month, Coco Rust 2x One Grid wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 4 days 14 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.5What happens on Coco Rust 2x One Grid when wipe day arrives?

Across its recent wipes, the average peak population was 5 players. The peak on the latest wipe came 27 hours after it began. The crowd stayed above half its peak until the next wipe in 25% of recent wipes. Otherwise, a fall below half took place by day 3.

Population

A.6What is the rank of Coco Rust 2x One Grid among Rust servers?

The seven-day player-hours ranking puts Coco Rust 2x One Grid at #3,615, within the top 16% of ranked servers.

A.7What is the population level of Coco Rust 2x One Grid?

Coco Rust 2x One Grid is not online now; 2 days 11 hours have passed since it was last seen. Over the last week the count averages 1 players and reaches 7 at its height.

Tags, lists

A.8What is the meaning of the tags on Coco Rust 2x One Grid?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^k (Build server): For practising bases and designing them; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Coco Rust 2x One Grid publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Coco Rust 2x One Grid be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Coco Rust 2x One Grid fits are: Rust servers with a 2x gather rate, Modded Rust servers and Build and creative servers in Rust. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Rules, settings, map

A.10Under what rules and settings does Coco Rust 2x One Grid operate?

At 2x gather, Coco Rust 2x One Grid states its rate in the server name itself. No cap is given beyond the game's default of 8 players per group. The mode is build & creative, which means sandbox construction, without gathering. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Coco Rust 2x One Grid?

Size 2,000 and seed 166494 define the procedural, game-generated map on Coco Rust 2x One Grid. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What steps are required to join Coco Rust 2x One Grid?

Enter client.connect 66.51.96.95:28010 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^k,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^kBuild server. For practising bases and designing them.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.