Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 1h ago · 66.51.97.64:28015
Abstract
We describe the public Rust server Test, reached at 66.51.97.64:28015 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%, and #2579 in EU. It last wiped 27d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 18:08 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 18:08 UTC, in 23h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 18:08 | 23h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 0h | force wipefw |
| Thu 12 Nov, 18:08 | 14d 23h | its own schedule |
| Thu 26 Nov, 18:08 | 28d 23h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 0h | force wipefw |
| Thu 10 Dec, 18:08 | 42d 23h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08fw27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.97.64:28015 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 1 Oct 2026, 18:08 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 942019 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], modded Rust population table [3], rust pve servers [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average | 296/2000 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 82/100 |
| RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average | 37/200 |
| [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average | 28/100 |
| [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average | 39/50 |
| PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average | 33/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Test smooth?
The server fps averaged 5 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 70,805, including buildings, deployables and all other world objects. Memory use peaked at 3,176 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Test?
In Europe, according to its own listing, Test appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.97.64:28015 is its address.
A.3How reliable is Test, and is it currently online?
Test is online at this time. It last restarted around 4 days 21 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 17 September 2026 by Rust Statistics.
A.4What is the Rust version for Test?
Rust network protocol 2635 and build 168909 is the version that Test runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on Test?
The record of Test's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Thursday 29 October at 18:08 UTC the next wipe is expected. 27 days have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.
A.6How would you describe wipe day on Test?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 37 hours after it began.
Player count
A.7What is the rank of Test among Rust servers?
The seven-day player-hours ranking gives Test #15,426, in the top 69% of ranked servers and #2,579 in Europe.
A.8What is the population level of Test?
The current population of Test is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.9What is the meaning of the tags on Test?
Tags from Test, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): In the server browser it is filed under Europe. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test: European Rust servers, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Settings and map
A.11Under what rules and settings does Test operate?
Its name carries no gather rate for Test. The group cap is 8 players, which is the default in the game. The mode is pve, which means players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12On which map does Test take place?
Size 3,500 and seed 942019 define the procedural, game-generated map on Test. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What is the process for joining Test?
Enter client.connect 66.51.97.64:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^p,^b,EU,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. Wipes take place once a fortnight. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.