private do not join!!!
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 66.51.97.67:28050
Abstract
We describe the public Rust server private do not join!!!, reached at 66.51.97.67:28050 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%, and #1510 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 4 days | between real wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 10h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 10h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 23:41fw27d ago | 0 | – | running | 0 |
| Sun 27 Sep, 22:4231d ago | 3 | halved by day 1 | 4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.97.67:28050 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 24 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 23:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], browse modded Rust servers [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average | 4/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 6/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 4/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 0/15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does private do not join!!! perform well?
The server fps averaged 5 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 122,127, including buildings, deployables and all other world objects. Its highest memory usage was 3,252 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does private do not join!!! have?
In North America, according to its own listing, private do not join!!! appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.51.97.67:28050.
A.3What is the reliability of private do not join!!!, and is it online?
private do not join!!! is online at this time. The uptime it reports indicates a restart about 5 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on private do not join!!!?
Rust network protocol 2635 and build 168909 is the version that private do not join!!! runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does private do not join!!! follow for wipes?
Once a month, private do not join!!! wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 8 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What happens on private do not join!!! when wipe day arrives?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.7What is the rank of private do not join!!! among Rust servers?
The seven-day player-hours ranking gives private do not join!!! #15,338, in the top 69% of ranked servers and #1,510 in North America.
A.8What is the population level of private do not join!!!?
At this moment 0 players are on private do not join!!!, which has 50 slots in total. The seven-day average for this server is 0 players.
Tags, lists
A.9What is the meaning of the tags on private do not join!!!?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser, which private do not join!!! publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can private do not join!!! be found among the Rust Statistics lists and filters?
These Rust Statistics lists include private do not join!!!: Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Under what rules and settings does private do not join!!! operate?
Its name carries no gather rate for private do not join!!!. A group holds at most 24 players. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on private do not join!!!?
Size 4,500 and seed 1 define the procedural, game-generated map on private do not join!!!. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to private do not join!!!?
Enter client.connect 66.51.97.67:28050 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts24,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts24 | Group limit. Teams are capped at 24. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.