J Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 66.51.98.57:28020
Abstract
We describe the public Rust server J Rust Server, reached at 66.51.98.57:28020 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%, and #1503 in NA. It last wiped 4d ago on a published monthly schedule; the next wipe is expected Saturday 31 October, 17:38 UTC, every Saturday at 17:38 UTC.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Saturday 31 October, 17:38 UTC, in 2d 1h. Every Saturday at 17:38 UTC (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Sat 31 Oct, 17:38 | 2d 1h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Sat 7 Nov, 17:38 | 9d 1h | its own schedule |
| Sat 14 Nov, 17:38 | 16d 1h | its own schedule |
| Sat 21 Nov, 17:38 | 23d 1h | its own schedule |
| Sat 28 Nov, 17:38 | 30d 1h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
| Sat 5 Dec, 17:38 | 37d 1h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 17:384d ago | 0 | – | running | 0 |
| Sat 17 Oct, 17:2411d ago | 0 | – | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.98.57:28020 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 24 Oct 2026, 17:38 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Procedural Map |
| Size | 3000 |
| Seed | 418060900 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust population table [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average | 6/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 4/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 5/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 3/15 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 1/50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 3/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does J Rust Server perform well?
Over the past 48 hours, it ran at an average of 5 server fps, with a low of 5. Its entity count reached a maximum of 45,828, including buildings, deployables and all other world objects. Its highest memory usage was 2,152 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is J Rust Server based?
North America is where J Rust Server lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 66.51.98.57:28020 is its address.
A.3How reliable is J Rust Server, and is it currently online?
At the present moment, J Rust Server is online. The uptime it reports indicates a restart about 4 days 20 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 9 October 2026 by Rust Statistics.
A.4What version of Rust is run on J Rust Server?
The version of Rust on J Rust Server is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does J Rust Server follow for wipes?
Wipes at J Rust Server occur every Saturday at 17:38 UTC. On Saturday 31 October at 17:38 UTC the next wipe is expected. The world currently in use was created 4 days 22 hours ago. The tags show that the server wipes monthly.
A.6How would you describe wipe day on J Rust Server?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.7What position does J Rust Server occupy in the ranking of Rust servers?
On player hours over seven days J Rust Server is #15,341, within the top 69% of all ranked servers; within North America it is #1,503.
A.8How would you characterise the player activity on J Rust Server?
On J Rust Server, 0 of the 50 slots are occupied at present. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.9How should the tags on J Rust Server be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America, which J Rust Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can J Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that J Rust Server fits are: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern J Rust Server?
Its name carries no gather rate for J Rust Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12On which map does J Rust Server take place?
The game generates J Rust Server's procedural map at size 3,000, from seed 418060900. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What is the process for joining J Rust Server?
Press F1 inside Rust to open the console and enter client.connect 66.51.98.57:28020. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.