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We Do Not Eat Our Allies

Rust Statistics

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Online · checked 8m ago · 66.51.98.58:28040

Abstract

We describe the public Rust server We Do Not Eat Our Allies, reached at 66.51.98.58:28040 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,112 of all servers, the top 32%, and #1094 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,112top 32%; #1094 in NA
Last wipe27d agomonthly schedule
Next wipe37d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246807:0016:0001:0010:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct.

4Rank

The server stands in the top 32% of all ranked servers, the top 59% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 12hforce wipefw
Thu 3 Dec, 19:0035d 12hforce wipefw
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:10fw27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of We Do Not Eat Our Allies
Figure 5: The map: Procedural Map, size 3300, seed 270523416. Open on RustMaps.
Table 5: The server's published settings.
Address66.51.98.58:28040
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:10 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size3300
Seed270523416

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust population table [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average9/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average7/90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average0/15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average0/50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does We Do Not Eat Our Allies run?

The server fps averaged 5 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 63,684, including buildings, deployables and all other world objects. The peak memory usage was 2,176 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does We Do Not Eat Our Allies have?

North America is where We Do Not Eat Our Allies lists itself, using the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.98.58:28040 is its address.

A.3What is the online status and reliability of We Do Not Eat Our Allies?

At the present moment, We Do Not Eat Our Allies is online. The uptime it reports indicates a restart about 10 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 1 October 2026.

A.4What version of Rust is run on We Do Not Eat Our Allies?

The version of Rust on We Do Not Eat Our Allies is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does We Do Not Eat Our Allies follow for wipes?

Once a month, We Do Not Eat Our Allies wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 27 days 12 hours ago. A monthly wipe schedule is stated in the server's tags.

A.6What characterises wipe day on We Do Not Eat Our Allies?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 12 hours after it began.

Player count

A.7How does We Do Not Eat Our Allies compare with other Rust servers in the rankings?

On player hours over seven days We Do Not Eat Our Allies is #7,112, within the top 32% of all ranked servers; within North America it is #1,094.

A.8How would you characterise the player activity on We Do Not Eat Our Allies?

At this moment 0 players are on We Do Not Eat Our Allies, which has 50 slots in total. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 11:00 UTC, with an average of 1 players.

Tags, lists

A.9What is the meaning of the tags on We Do Not Eat Our Allies?

Tags from We Do Not Eat Our Allies, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can We Do Not Eat Our Allies be found among the Rust Statistics lists and filters?

These Rust Statistics lists include We Do Not Eat Our Allies: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern We Do Not Eat Our Allies?

Its name carries no gather rate for We Do Not Eat Our Allies. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on We Do Not Eat Our Allies?

Generated by the game from seed 270523416, the procedural map on We Do Not Eat Our Allies measures 3,300. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining We Do Not Eat Our Allies?

Press F1 inside Rust to open the console and enter client.connect 66.51.98.58:28040. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.