SCAVENGERSHAVEN.NET (TEST SERVER)
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 66.51.98.59:28015
Abstract
We describe the public Rust server SCAVENGERSHAVEN.NET (TEST SERVER), reached at 66.51.98.59:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,375 of all servers, the top 71%, and #1548 in NA. It last wiped 15d ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 06:52 UTC, its weekly schedule tag.
Keywordsweekly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers, the top 83% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Tuesday 3 November, 06:52 UTC, in 5d 9h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 3.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Tue 3 Nov, 06:52 | 5d 9h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 21h | force wipefw |
| Tue 10 Nov, 06:52 | 12d 9h | its own schedule |
| Tue 17 Nov, 06:52 | 19d 9h | its own schedule |
| Tue 24 Nov, 06:52 | 26d 9h | its own schedule |
| Tue 1 Dec, 06:52 | 33d 9h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 21h | force wipefw |
| Tue 8 Dec, 06:52 | 40d 9h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 06:5215d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02fw27d ago | 1 | halved by day 6 | 11.5 d | 0 |
| Sun 27 Sep, 23:0330d ago | 1 | halved by day 1 | 3.8 d | 0 |
| Fri 25 Sep, 15:4533d ago | 0 | – | 2.3 d | 0 |
| Fri 18 Sep, 15:4540d ago | 0 | – | 7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.98.59:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 5 max |
| Wipe schedule | weekly |
| Last wipe | 13 Oct 2026, 06:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], browse modded Rust servers [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Rusty Moose |US Mini|NA · groups of 5 · weekly · 56 on average | 9/150 |
| WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 134 on average | 308/325 |
| [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 93 on average | 10/75 |
| [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 48 on average | 26/75 |
| Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22NA · groups of 5 · 2x · weekly · 1 on average | 0/100 |
| Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of SCAVENGERSHAVEN.NET (TEST SERVER)?
North America is where SCAVENGERSHAVEN.NET (TEST SERVER) lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.98.59:28015.
A.2What is the reliability of SCAVENGERSHAVEN.NET (TEST SERVER), and is it online?
At the present moment, SCAVENGERSHAVEN.NET (TEST SERVER) is offline; it was last seen 15 days 11 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.3What version of Rust is run on SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is running Rust network protocol 2634 and build 167584 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does SCAVENGERSHAVEN.NET (TEST SERVER) follow for wipes?
The record of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Tuesday 3 November at 06:52 UTC the next wipe is expected. The current world has been running for 15 days 14 hours. According to its tags, the server wipes on a weekly schedule.
A.5What happens on SCAVENGERSHAVEN.NET (TEST SERVER) when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 2 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 3.5.
Population
A.6What position does SCAVENGERSHAVEN.NET (TEST SERVER) occupy in the ranking of Rust servers?
On player hours over seven days SCAVENGERSHAVEN.NET (TEST SERVER) is #15,375, within the top 71% of all ranked servers; within North America it is #1,548.
A.7At what level does SCAVENGERSHAVEN.NET (TEST SERVER) operate in terms of players?
At this moment SCAVENGERSHAVEN.NET (TEST SERVER) is offline, having last been seen 15 days 11 hours ago.
Tags, lists
A.8How should the tags on SCAVENGERSHAVEN.NET (TEST SERVER) be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America, which SCAVENGERSHAVEN.NET (TEST SERVER) publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can SCAVENGERSHAVEN.NET (TEST SERVER) be found among the Rust Statistics lists and filters?
These Rust Statistics lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules, settings, map
A.10Under what rules and settings does SCAVENGERSHAVEN.NET (TEST SERVER) operate?
The name of SCAVENGERSHAVEN.NET (TEST SERVER) states no gather rate. The team limit is 5 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.11What is the map for SCAVENGERSHAVEN.NET (TEST SERVER)?
Size 4,096 and seed 1337 define the procedural, game-generated map on SCAVENGERSHAVEN.NET (TEST SERVER). Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.
How to join
A.12What is the process for joining SCAVENGERSHAVEN.NET (TEST SERVER)?
Enter client.connect 66.51.98.59:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://www.scavengershaven.net/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts5 | Group limit. 5 is the maximum team size. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. A weekly wipe cycle applies. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.