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SCAVENGERSHAVEN.NET (TEST SERVER)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 66.51.98.59:28015

Abstract

We describe the public Rust server SCAVENGERSHAVEN.NET (TEST SERVER), reached at 66.51.98.59:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,375 of all servers, the top 71%, and #1548 in NA. It last wiped 15d ago on a published weekly schedule; the next wipe is expected Tuesday 3 November, 06:52 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,375top 71%; #1548 in NA
Last wipe15d agoweekly schedule
Next wipe35d 9hTue 3 Nov, 06:52 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers, the top 83% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Tuesday 3 November, 06:52 UTC, in 5d 9h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.4 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 3.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Tue 3 Nov, 06:525d 9hits own schedule
Thu 5 Nov, 19:007d 21hforce wipefw
Tue 10 Nov, 06:5212d 9hits own schedule
Tue 17 Nov, 06:5219d 9hits own schedule
Tue 24 Nov, 06:5226d 9hits own schedule
Tue 1 Dec, 06:5233d 9hits own schedule
Thu 3 Dec, 19:0035d 21hforce wipefw
Tue 8 Dec, 06:5240d 9hits own schedule
Tue 13 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 06:5215d ago 2 – running 0
Thu 1 Oct, 18:02fw27d ago 1 halved by day 6 11.5 d 0
Sun 27 Sep, 23:0330d ago 1 halved by day 1 3.8 d 0
Fri 25 Sep, 15:4533d ago 0 – 2.3 d 0
Fri 18 Sep, 15:4540d ago 0 – 7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SCAVENGERSHAVEN.NET (TEST SERVER)
Figure 5: The map: Custom Map, size 4096, seed 1337.
Table 5: The server's published settings.
Address66.51.98.59:28015
RegionNA
Max players50
Group limit5 max
Wipe scheduleweekly
Last wipe13 Oct 2026, 06:52 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4096
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], browse modded Rust servers [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |US Mini|NA · groups of 5 · weekly · 56 on average9/150
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPEDNA · groups of 5 · 2x · weekly · 134 on average308/325
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 93 on average10/75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 48 on average26/75
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22NA · groups of 5 · 2x · weekly · 1 on average0/100
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of SCAVENGERSHAVEN.NET (TEST SERVER)?

North America is where SCAVENGERSHAVEN.NET (TEST SERVER) lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.98.59:28015.

A.2What is the reliability of SCAVENGERSHAVEN.NET (TEST SERVER), and is it online?

At the present moment, SCAVENGERSHAVEN.NET (TEST SERVER) is offline; it was last seen 15 days 11 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What version of Rust is run on SCAVENGERSHAVEN.NET (TEST SERVER)?

SCAVENGERSHAVEN.NET (TEST SERVER) is running Rust network protocol 2634 and build 167584 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does SCAVENGERSHAVEN.NET (TEST SERVER) follow for wipes?

The record of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Tuesday 3 November at 06:52 UTC the next wipe is expected. The current world has been running for 15 days 14 hours. According to its tags, the server wipes on a weekly schedule.

A.5What happens on SCAVENGERSHAVEN.NET (TEST SERVER) when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 2 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 3.5.

Population

A.6What position does SCAVENGERSHAVEN.NET (TEST SERVER) occupy in the ranking of Rust servers?

On player hours over seven days SCAVENGERSHAVEN.NET (TEST SERVER) is #15,375, within the top 71% of all ranked servers; within North America it is #1,548.

A.7At what level does SCAVENGERSHAVEN.NET (TEST SERVER) operate in terms of players?

At this moment SCAVENGERSHAVEN.NET (TEST SERVER) is offline, having last been seen 15 days 11 hours ago.

Tags, lists

A.8How should the tags on SCAVENGERSHAVEN.NET (TEST SERVER) be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America, which SCAVENGERSHAVEN.NET (TEST SERVER) publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can SCAVENGERSHAVEN.NET (TEST SERVER) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules, settings, map

A.10Under what rules and settings does SCAVENGERSHAVEN.NET (TEST SERVER) operate?

The name of SCAVENGERSHAVEN.NET (TEST SERVER) states no gather rate. The team limit is 5 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What is the map for SCAVENGERSHAVEN.NET (TEST SERVER)?

Size 4,096 and seed 1337 define the procedural, game-generated map on SCAVENGERSHAVEN.NET (TEST SERVER). Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

How to join

A.12What is the process for joining SCAVENGERSHAVEN.NET (TEST SERVER)?

Enter client.connect 66.51.98.59:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://www.scavengershaven.net/.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts5Group limit. 5 is the maximum team size.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167584Build. The game build is 167584.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

All data on this test server will be wiped without notice. This is the ScavengersHaven Test server. Feel free to check out our production servers, all information can be found here in our discord group https://discord.gg/AjJQudCd9v or https://www.scavengershaven.net

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.