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Joe's Private Playland

Rust Statistics

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Offline · checked 16d ago · 66.51.98.70:28000

Abstract

We describe the public Rust server Joe's Private Playland, reached at 66.51.98.70:28000 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,346 of all servers, the top 71%, and #1547 in NA. It last wiped 18d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsquad monthly wipes modded oxide softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,346top 71%; #1547 in NA
Last wipe18d agomonthly schedule
Next wipe36d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct.

4Rank

The server stands in the top 71% of all ranked servers, the top 84% in NA, and #608 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Joe's Private Playland
Figure 4: The map: Procedural Map, size 5000, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address66.51.98.70:28000
RegionNA
Max players50
Group limitquad
Wipe schedulemonthly
Last wipe11 Oct 2026, 03:16 UTC
Hostname–
First seen11 Oct 2026
MapProcedural Map
Size5000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded servers by player count [3], roleplay server list [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average34/300
[US] Facepunch Softcore 1NA · quad · monthly · 46 on average34/300
LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average7/80
LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 6 on average6/200
Poon Plowers | Monthly | Softcore | No BP WipeNA · quad · monthly · 2 on average1/100
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP WipeNA · quad · 2x · monthly · 12 on average6/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Joe's Private Playland based?

In North America, according to its own listing, Joe's Private Playland appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 66.51.98.70:28000 is its address.

A.2What is the reliability of Joe's Private Playland, and is it online?

Right now, Joe's Private Playland is offline, and the last time it was seen was 16 days 3 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 11 October 2026.

A.3What version of Rust is run on Joe's Private Playland?

Rust network protocol 2634 and build 167398 is the version that Joe's Private Playland runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Joe's Private Playland?

An estimate derived from the force wipe gives the next wipe for Joe's Private Playland. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 18 days 16 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Player count

A.5What position does Joe's Private Playland occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Joe's Private Playland #15,346, in the top 71% of ranked servers and #1,547 in North America. It ranks #608 among servers in the quad group.

A.6How would you characterise the player activity on Joe's Private Playland?

At this moment Joe's Private Playland is offline, having last been seen 16 days 3 hours ago.

Tags and filters

A.7What do the tags associated with Joe's Private Playland signify?

The game's server browser reads gmsoftcore (Game mode): The ruleset is softcore: an easier game; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^s (Softcore): Softcore, Facepunch's easier ruleset: you retain part of your inventory on death; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America, which Joe's Private Playland publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Joe's Private Playland be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Joe's Private Playland fits are: Modded Rust servers, Rust roleplay servers, measured and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Settings and map

A.9Which settings and rules are in force on Joe's Private Playland?

The name of Joe's Private Playland states no gather rate. A maximum of 4 players per group applies, as quad. The mode is softcore, which means Facepunch's easier mode, which preserves some of your loot. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Joe's Private Playland?

Generated by the game from seed 1, the procedural map on Joe's Private Playland measures 5,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.11What is the process for joining Joe's Private Playland?

Press F1 inside Rust to open the console and enter client.connect 66.51.98.70:28000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,^s,^r,NA,gmsoftcore,cs167398,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. The ruleset is softcore: an easier game.
mp50Max players. 50 slots are available.
ts4Group limit. Teams are capped at 4.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^sSoftcore. Softcore, Facepunch's easier ruleset: you retain part of your inventory on death.
Gameplay
^rRoleplay. This server is for roleplay.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Roleplay server list. ruststatistics.org/top-rust-roleplay-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.