foosville
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 66.51.98.74:28020
Abstract
We describe the public Rust server foosville, reached at 66.51.98.74:28020. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,338 of all servers, the top 69%. It last wiped 25d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 7.8 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 11 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 8h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 8h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 18:1925d ago | 1 | – | running | 0 |
| Fri 18 Sep, 22:1740d ago | 1 | halved by day 11 | 14.8 d | 0 |
| Fri 18 Sep, 02:5341d ago | 1 | – | 0.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.98.74:28020 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 18:19 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 511451832 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 20/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 81 on average | 234/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average | 102/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average | 11/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average | 277/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of foosville smooth?
The server fps averaged 5 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 147,673, including buildings, deployables and all other world objects. The peak memory usage was 4,929 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of foosville?
A region is not published by foosville. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.98.74:28020 is its address.
A.3How reliable is foosville, and is it currently online?
foosville is currently online. The uptime it reports indicates a restart about 6 days 19 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for foosville?
The version of Rust on foosville is network protocol 2634 and build 167781, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does foosville wipe?
Once a month, foosville wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 25 days 16 hours ago. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on foosville?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 2 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 11.
Population
A.7How does foosville compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts foosville at #15,338, within the top 69% of ranked servers.
A.8What is the population level of foosville?
On foosville, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.
Tags and filters
A.9How should the tags on foosville be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which foosville publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can foosville be found among the Rust Statistics lists and filters?
The Rust Statistics lists that foosville fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on foosville?
The name of foosville states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. Join only with Rust's premium status. The server has VAC on, Valve's anti-cheat.
A.12On which map does foosville take place?
The game generates foosville's procedural map at size 5,000, from seed 511451832. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.13What steps are required to join foosville?
Press F1 inside Rust to open the console and enter client.connect 66.51.98.74:28020. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Join only with Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^q | Premium. Join only with Rust's premium status. |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.