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RARustTesting

Rust Statistics

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Online · checked 11m ago · 66.51.99.118:34118

Abstract

We describe the public Rust server RARustTesting, reached at 66.51.99.118:34118. At the last check it held 1 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,833 of all servers, the top 26%. It last wiped 8h ago.

Keywordsvanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#5,833top 26%
Last wipe8h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.511.5201:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 15:40 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.1 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held33%else halves by day 1.5
Fri 23 OctFri 23 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 15:408h ago – – running 0
Fri 23 Oct, 15:406d ago 1 – – 0
Fri 23 Oct, 01:156d ago 1 – 0.6 d 0
Tue 20 Oct, 13:029d ago 2 held half 2.5 d 0
Wed 30 Sep, 14:2129d ago 1 halved by day 2 19.9 d 0
Mon 28 Sep, 15:3231d ago 1 – 2 d 0
Sun 27 Sep, 22:5232d ago 1 – 0.7 d 0
Fri 25 Sep, 15:1734d ago 1 held half 2.3 d 0
Thu 24 Sep, 13:0235d ago 1 – 1.1 d 0
Thu 24 Sep, 00:5635d ago 1 – 0.5 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Cher_Nov_R2.
Table 4: The server's published settings.
Address66.51.99.118:34118
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 15:40 UTC
Hostname–
First seen13 Sep 2026
MapCher_Nov_R2
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average0/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average47/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average12/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average211/215

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RARustTesting have?

No region is published by RARustTesting. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.99.118:34118 is its address.

A.2What is the online status and reliability of RARustTesting?

RARustTesting is currently online. Of the 168 hours in the last 7 full days, 143 were served, an availability of 85%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for RARustTesting?

The version of Rust on RARustTesting is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on RARustTesting?

No next wipe can be predicted for RARustTesting since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 8 hours.

A.5What characterises wipe day on RARustTesting?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 4 hours after the latest wipe. For 33% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.5.

Population

A.6What is the rank of RARustTesting among Rust servers?

Ranked by player hours across seven days, RARustTesting holds #5,833, in the top 26% of all ranked servers.

A.7At what level does RARustTesting operate in terms of players?

At this moment 1 players are on RARustTesting, which has 10 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 2 players.

Tags and filters

A.8What is the meaning of the tags on RARustTesting?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; oxidation (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags, which RARustTesting publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RARustTesting be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RARustTesting fits. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.10What are the settings and rules that govern RARustTesting?

The name of RARustTesting states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

How to join

A.11How do you connect to RARustTesting?

Enter client.connect 66.51.99.118:34118 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
Other
oxidationCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.