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ParadoxLabs

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 66.51.99.158:4301

Abstract

We describe the public Rust server ParadoxLabs, reached at 66.51.99.158:4301. It is offline at the last check, against a seven-day mean of 01. It ranks #15,358 of all servers, the top 69%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,358top 69%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 2
Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 07:1225d ago 0 – running 0
Wed 30 Sep, 01:0329d ago 2 halved by day 2 3.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ParadoxLabs
Figure 5: The map: Custom Map, size 1000, seed 1337.
Table 4: The server's published settings.
Address66.51.99.158:4301
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 07:12 UTC
Hostname–
First seen16 Sep 2026
MapCustom Map
Size1000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average23/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of ParadoxLabs?

There is no region published for ParadoxLabs. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 66.51.99.158:4301.

A.2What is the online status and reliability of ParadoxLabs?

Right now, ParadoxLabs is offline, and the last time it was seen was 4 days 3 hours ago. Its uptime over the last full days (7 days) was 43%, with 72 of 168 hours online. The first record of it by Rust Statistics dates to 16 September 2026.

A.3What is the Rust version for ParadoxLabs?

ParadoxLabs is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on ParadoxLabs?

There are not yet enough recorded wipes for ParadoxLabs to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 20 hours ago.

A.5How would you describe wipe day on ParadoxLabs?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 2.

Player count

A.6What is the rank of ParadoxLabs among Rust servers?

The seven-day player-hours ranking puts ParadoxLabs at #15,358, within the top 69% of ranked servers.

A.7At what level does ParadoxLabs operate in terms of players?

At this moment ParadoxLabs is offline, having last been seen 4 days 3 hours ago. The seven-day average for this server is 0 players.

Tags and filters

A.8What is the meaning of the tags on ParadoxLabs?

gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags ParadoxLabs publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can ParadoxLabs be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ParadoxLabs: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern ParadoxLabs?

No gather rate appears in the name of ParadoxLabs. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does ParadoxLabs take place?

Size 1,000 and seed 1337 define the procedural, game-generated map on ParadoxLabs. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

Connection

A.12What is the process for joining ParadoxLabs?

Press F1 inside Rust to open the console and enter client.connect 66.51.99.158:4301. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://paradoxlabs.dev.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🧪 PARADOX LABS 🧪 paradoxlabs.cc ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ This is the Lab — our official plugin testing grounds. Every plugin you see here is under evaluation before we decide whether it makes the cut. That means things change FAST, and you get to try them first. ⚗️ Purpose: Testing & evaluating plugins before purchase 🔄 Daily Wipes – fresh map every single day 🧩 Rotating Plugins – new features tested constantly 🐛 Expect Bugs – it's a lab, experiments go wrong 💬 Feedback Wanted – tell us what to keep or scrap 👀 Active Admins – we're here watching how things run Nothing here is permanent. Progress doesn't matter. Break things, abuse mechanics, stress-test everything — that's literally why this server exists. 💬 Discord: discord.gg/paradoxlabs 🌐 Website: paradoxlabs.cc Today's experiment could be tomorrow's feature. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.