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RADLANDS, TERRITORY WARS

Rust Statistics

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Offline · checked 4d ago · 66.51.99.158:4500

Abstract

We describe the public Rust server RADLANDS, TERRITORY WARS, reached at 66.51.99.158:4500. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,896 of all servers, the top 49%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,896top 49%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 49% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 22:3925d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RADLANDS, TERRITORY WARS
Figure 5: The map: Custom Map, size 4096, seed 1337.
Table 4: The server's published settings.
Address66.51.99.158:4500
Region–
Max players100
Group limit128 max
Wipe schedule–
Last wipe3 Oct 2026, 22:39 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4096
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average38/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RADLANDS, TERRITORY WARS?

There is no region published for RADLANDS, TERRITORY WARS. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.51.99.158:4500.

A.2What is the online status and reliability of RADLANDS, TERRITORY WARS?

Right now, RADLANDS, TERRITORY WARS is offline, and the last time it was seen was 4 days 1 hours ago. The server was up 43% of the time over the last 7 full days, 72 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on RADLANDS, TERRITORY WARS?

Rust network protocol 2635 and build 168909 is the version that RADLANDS, TERRITORY WARS runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does RADLANDS, TERRITORY WARS wipe?

There are not yet enough recorded wipes for RADLANDS, TERRITORY WARS to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 25 days 2 hours ago.

A.5What happens on RADLANDS, TERRITORY WARS when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6How does RADLANDS, TERRITORY WARS compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RADLANDS, TERRITORY WARS holds #10,896, in the top 49% of all ranked servers.

A.7What is the population level of RADLANDS, TERRITORY WARS?

The last recorded sighting of RADLANDS, TERRITORY WARS was 4 days 1 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.8What do the tags associated with RADLANDS, TERRITORY WARS signify?

Tags from RADLANDS, TERRITORY WARS, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts128 (Group limit): A team holds no more than 128; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RADLANDS, TERRITORY WARS be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RADLANDS, TERRITORY WARS fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does RADLANDS, TERRITORY WARS operate?

The name of RADLANDS, TERRITORY WARS states no gather rate. A group holds at most 128 players. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11What is the map for RADLANDS, TERRITORY WARS?

Generated by the game from seed 1337, the procedural map on RADLANDS, TERRITORY WARS measures 4,096. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

Connection

A.12How do you connect to RADLANDS, TERRITORY WARS?

Enter client.connect 66.51.99.158:4500 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://obsidiangaming.org/.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts128,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts128Group limit. A team holds no more than 128.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

BRAND NEW SERVER! A DIFFERENT KIND OF RUST! PLAYER VERSUS ZOMBIE, (CAC) (ALS). Map is covered in radiation making the air unbreathable. Any animal or NPC may have been infected by the radiation & some of the infected, turned zombie, they are highly contagious! BE CAREFUL!!!!! Players start with Salvaged RAD SUIT & OXY TANK. *Tier 1 - Salvaged Rad Suit - Condition - 100% - 1.6%/loss - 200 scrap* *Tier 2 - Reinforced Rad Suit - Condition - 200% - 1.6%/loss - 400 scrap* *Tier 3 - Military Rad Suit - Condition - 300% - 1.6%/loss - 600 scrap* *Tier 0 - Emergency Oxy Tank - Air 5 Minutes - 75 scrap* *Tier 1 - Salvaged Oxy Tank - Air 30 Minutes - 200 scrap* *Tier 2 - Reinforced Oxy Tank - Air 1 HOUR - 400 scrap* *Tier 3 - Military Oxy Tank - Air 2 HOURS - 600 scrap*

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.