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CREED DEV SERVER

Rust Statistics

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Offline · checked 10d ago · 66.51.99.162:28150

Abstract

We describe the public Rust server CREED DEV SERVER, reached at 66.51.99.162:28150 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #14,230 of all servers, the top 65%, and #1481 in NA. It last wiped 11d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 15:10 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,230top 65%; #1481 in NA
Last wipe11d agoweekly schedule
Next wipe32d 6hSat 31 Oct, 15:10 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct.

4Rank

The server stands in the top 65% of all ranked servers, the top 79% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Saturday 31 October, 15:10 UTC, in 2d 6h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CREED DEV SERVER
Figure 4: The map: Custom Procedural, size 4096, seed 1.
Table 3: The server's published settings.
Address66.51.99.162:28150
RegionNA
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe17 Oct 2026, 15:10 UTC
Hostnameconnect.creedrustservers.com
First seen17 Oct 2026
MapCustom Procedural
Size4096
Seed1

7Operator

13 servers publish a creedrustservers.com hostname; the busiest are listed.

Table 4: Other servers of the same operator, creedrustservers.com.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded Rust servers listed live [3], pve server list [4] and Rust wipe forecast [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average1/50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0/75
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average136/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average46/200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average27/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average26/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of CREED DEV SERVER?

North America is where CREED DEV SERVER lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.99.162:28150 is its address.

A.2What is the reliability of CREED DEV SERVER, and is it online?

CREED DEV SERVER is currently offline, with the last sighting 10 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 17 October 2026.

A.3What version of Rust is run on CREED DEV SERVER?

The version of Rust on CREED DEV SERVER is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does CREED DEV SERVER wipe?

An estimate derived from weekly: 7 days after its last wipe gives the next wipe for CREED DEV SERVER. The server is due to wipe on Saturday 31 October at 15:10 UTC. The world currently in use was created 11 days 17 hours ago. A weekly wipe schedule is published in the server's tags.

Population

A.5What position does CREED DEV SERVER occupy in the ranking of Rust servers?

On player hours over seven days CREED DEV SERVER is #14,230, within the top 65% of all ranked servers; within North America it is #1,481.

A.6At what level does CREED DEV SERVER operate in terms of players?

The last recorded sighting of CREED DEV SERVER was 10 days 5 hours ago; it is offline now.

Tags and filters

A.7By whom is CREED DEV SERVER operated?

12 other servers we track share the creedrustservers.com hostname published by CREED DEV SERVER; the same operator most likely runs them.

A.8What is the meaning of the tags on CREED DEV SERVER?

Tags from CREED DEV SERVER, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can CREED DEV SERVER be found among the Rust Statistics lists and filters?

The Rust Statistics lists that CREED DEV SERVER fits are: Modded Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern CREED DEV SERVER?

The name of CREED DEV SERVER states no gather rate. At 8 players, the group limit equals the game's default. The mode is pve, which means no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11On which map does CREED DEV SERVER take place?

Generated by the game from seed 1, the procedural map on CREED DEV SERVER measures 4,096. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Procedural.

How to join

A.12What steps are required to join CREED DEV SERVER?

Press F1 inside Rust to open the console and enter client.connect 66.51.99.162:28150. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://creedrustservers.com.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. The server wipes weekly.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.