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Polars war server

Rust Statistics

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Offline · checked 18d ago · 66.51.99.44:28065

Abstract

We describe the public Rust server Polars war server, reached at 66.51.99.44:28065 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #13,587 of all servers, the top 61%, and #1451 in NA. It last wiped 21d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,587top 61%; #1451 in NA
Last wipe21d agomonthly schedule
Next wipe37d 17hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 61% of all ranked servers, the top 78% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak6players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 17hforce wipefw
Thu 3 Dec, 19:0035d 17hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 30 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 20:4721d ago 6 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Polars war server
Figure 5: The map: Procedural Map, size 4000, seed 1. Open on RustMaps.
Table 5: The server's published settings.
Address66.51.99.44:28065
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe7 Oct 2026, 20:47 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size4000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], browse modded Rust servers [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average28/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average8/90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average1/15
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average0/50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average1/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Polars war server?

The NA tag places Polars war server in North America, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 66.51.99.44:28065.

A.2What is the online status and reliability of Polars war server?

Right now, Polars war server is offline, and the last time it was seen was 18 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 7 October 2026.

A.3What is the Rust version for Polars war server?

Polars war server is running Rust network protocol 2634 and build 167398 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Polars war server follow for wipes?

Once a month, Polars war server wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 21 days 5 hours have passed since the current world was generated. The tags show that the server wipes monthly.

A.5What characterises wipe day on Polars war server?

Recent wipes saw an average peak of 6 players. The crowd reached its maximum 30 hours after the latest wipe.

Player count

A.6What is the rank of Polars war server among Rust servers?

The seven-day player-hours ranking gives Polars war server #13,587, in the top 61% of ranked servers and #1,451 in North America.

A.7At what level does Polars war server operate in terms of players?

At this moment Polars war server is offline, having last been seen 18 days 23 hours ago.

Tags, lists

A.8What do the tags associated with Polars war server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser, which Polars war server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Polars war server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Polars war server: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10Under what rules and settings does Polars war server operate?

Its name carries no gather rate for Polars war server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Polars war server?

Generated by the game from seed 1, the procedural map on Polars war server measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to Polars war server?

Press F1 inside Rust to open the console and enter client.connect 66.51.99.44:28065. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167398,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. The slot count is 50.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. This server runs game build 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.