Reclaimed Lands
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 16m ago · 66.51.99.4:28015
Abstract
We describe the public Rust server Reclaimed Lands, reached at 66.51.99.4:28015 and hosted in NA. At the last check it held 1 of 100 places, against a seven-day mean of 0 and a peak of 51. It ranks #4,990 of all servers, the top 22%, and #854 in NA. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 18:00 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 22% of all ranked servers, the top 46% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 18:00 UTC, in 1d 16h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 18:00 | 1d 16h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 17h | force wipefw |
| Thu 12 Nov, 18:00 | 15d 16h | its own schedule |
| Thu 26 Nov, 18:00 | 29d 16h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 17h | force wipefw |
| Thu 10 Dec, 18:00 | 43d 16h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 18:0012d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.4:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 5 max |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 18:00 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 676767 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North American Rust servers [2], modded servers by player count [3], aim and ukn servers [4], pve servers by play style [5] and servers wiping soon [6].
| Server | Players |
|---|---|
| [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average | 23/100 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average | 304/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 97 on average | 144/200 |
| Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average | 44/200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average | 27/35 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 11 on average | 16/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Reclaimed Lands run?
Its average server fps over the last 48 hours was 30, with a minimum of 30. The highest number of entities it carried was 107,050, comprising buildings, deployables and all other objects. Memory use peaked at 3,835 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does Reclaimed Lands have?
North America is where Reclaimed Lands lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 66.51.99.4:28015 is its address.
A.3How reliable is Reclaimed Lands, and is it currently online?
At the present moment, Reclaimed Lands is online. Based on the uptime it reports, the last restart occurred about 17 hours ago. The server was up 96% of the time over the last 7 full days, 162 of 168 hours. It was first observed on 3 October 2026 by Rust Statistics.
A.4What version of Rust is run on Reclaimed Lands?
Rust network protocol 2635 and build 168909 is the version that Reclaimed Lands runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5When are wipes carried out on Reclaimed Lands?
The prediction follows the tag, as Reclaimed Lands's recorded wipes are too few to confirm its schedule. On Thursday 29 October at 18:00 UTC the next wipe is expected. The world currently in use was created 12 days 7 hours ago. Wipes every two weeks are published in the tags.
A.6What characterises wipe day on Reclaimed Lands?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 8 hours after the latest wipe.
Player count
A.7What position does Reclaimed Lands occupy in the ranking of Rust servers?
On player hours over seven days Reclaimed Lands is #4,990, within the top 22% of all ranked servers; within North America it is #854.
A.8How would you characterise the player activity on Reclaimed Lands?
At this moment 1 players are on Reclaimed Lands, which has 100 slots in total. The peak over seven days is 5, against an average of 0. The busiest hour of the last 48 is 01:00 UTC, averaging 4 players.
Tags and filters
A.9What do the tags associated with Reclaimed Lands signify?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp100 (Max players): It offers 100 slots; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^r (Roleplay): This server is for roleplay; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): In the server browser it is filed under North America, which Reclaimed Lands publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Reclaimed Lands be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Reclaimed Lands: Modded Rust servers, Rust aim training servers, Rust PvE servers: live list, Rust roleplay servers, measured and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11What are the settings and rules that govern Reclaimed Lands?
No gather rate appears in the name of Reclaimed Lands. A group holds at most 5 players. roleplay is the game mode here; jobs, towns and roleplay rule sets. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does Reclaimed Lands take place?
The game generates Reclaimed Lands's procedural map at size 4,000, from seed 676767. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join Reclaimed Lands?
Enter client.connect 66.51.99.4:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://reclaimed-lands.paynow.store/.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmvanilla,cs168909,ts5,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp100 | Max players. It offers 100 slots. |
ts5 | Group limit. Teams are capped at 5. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^r | Roleplay. This server is for roleplay. |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North American Rust servers. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
- [5]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.