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Rusty Town Wars

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 66.51.99.4:6666

Abstract

We describe the public Rust server Rusty Town Wars, reached at 66.51.99.4:6666. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #8,105 of all servers, the top 36%. It last wiped 19d ago.

Keywordsvanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 2
Rank2#8,105top 36%
Last wipe19d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0023:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304004:0013:0023:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct.

4Rank

The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct14 Oct19 Oct25 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 21 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 03:0719d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rusty Town Wars
Figure 5: The map: Custom Map, size 6000, seed 1337.
Table 4: The server's published settings.
Address66.51.99.4:6666
Region–
Max players100
Group limit12 max
Wipe schedule–
Last wipe11 Oct 2026, 03:07 UTC
Hostname–
First seen3 Oct 2026
MapCustom Map
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average19/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average44/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average100/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Rusty Town Wars run?

The server fps averaged 30 over the last 48 hours, never dropping below 23. Buildings, deployables and all other world objects counted together reached a maximum of 182,572 entities. Its highest memory usage was 5,999 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Rusty Town Wars have?

There is no region published for Rusty Town Wars. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.99.4:6666 is its address.

A.3What is the online status and reliability of Rusty Town Wars?

Rusty Town Wars is online at this time. It last restarted around 18 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 3 October 2026.

A.4What version of Rust is run on Rusty Town Wars?

Rust network protocol 2635 and build 168909 is the version that Rusty Town Wars runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does Rusty Town Wars follow for wipes?

There are not yet enough recorded wipes for Rusty Town Wars to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 19 days.

A.6What characterises wipe day on Rusty Town Wars?

Recent wipes saw an average peak of 3 players. The crowd reached its maximum 21 hours after the latest wipe.

Player count

A.7What is the rank of Rusty Town Wars among Rust servers?

The seven-day player-hours ranking puts Rusty Town Wars at #8,105, within the top 36% of ranked servers.

A.8How would you characterise the player activity on Rusty Town Wars?

At this moment 0 players are on Rusty Town Wars, which has 100 slots in total. Over the last week the count averages 0 players and reaches 2 at its height.

Tags and filters

A.9What do the tags associated with Rusty Town Wars signify?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts12 (Group limit): A team holds no more than 12; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Rusty Town Wars publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Rusty Town Wars be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rusty Town Wars: Modded Rust servers. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11Under what rules and settings does Rusty Town Wars operate?

No gather rate appears in the name of Rusty Town Wars. 12 players is the cap on a group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.12On which map does Rusty Town Wars take place?

Size 6,000 and seed 1337 define the procedural, game-generated map on Rusty Town Wars. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

How to join

A.13How do you connect to Rusty Town Wars?

Enter client.connect 66.51.99.4:6666 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/MmMr3VKxbu.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts12,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp100Max players. 100 slots are available.
ts12Group limit. A team holds no more than 12.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

RUSTY TOWN WARS Two rival factions, Bandits and Raiders, hold walled towns guarded by their Mayor and Town Guards — pay your scrap tax and you're protected from raiders and decay alike. Prefer freedom? Go Nomad and build anywhere, no protection, no rules. Level up one of 7 professions and grind your gear through item progression that carries your weapons and tools to legendary tiers. Running TruePVE. Monthly wipe with a full purge. Tier 3 workbenches disabled. Pick your side.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.