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Testing Testing

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 66.51.99.65:28010

Abstract

We describe the public Rust server Testing Testing, reached at 66.51.99.65:28010 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%, and #1502 in NA. It last wiped 14d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%; #1502 in NA
Last wipe14d agobiweekly schedule
Next wipe37d 1hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 1hforce wipefw
Wed 11 Nov, 18:2913d 0hits own schedule
Wed 25 Nov, 18:2927d 0hits own schedule
Thu 3 Dec, 19:0035d 1hforce wipefw
Wed 9 Dec, 18:2941d 0hits own schedule
Wed 14 OctSat 3 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 18:2914d ago 3 – running 0
Sat 3 Oct, 13:5826d ago – – 11.2 d 0
Tue 15 Sep, 14:3344d ago 0 – 18 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Testing Testing
Figure 5: The map: Custom Map, size 5000, seed 1337.
Table 5: The server's published settings.
Address66.51.99.65:28010
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe14 Oct 2026, 18:29 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size5000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], modded server list with rates [3], pve servers by play style [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average184/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average64/200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average18/200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average16/35
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average9/100
US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average6/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Testing Testing?

North America is where Testing Testing lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.99.65:28010.

A.2How reliable is Testing Testing, and is it currently online?

Right now, Testing Testing is offline, and the last time it was seen was 5 days 20 hours ago. The server was up 27% of the time over the last 7 full days, 46 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on Testing Testing?

Rust network protocol 2634 and build 167781 is the version that Testing Testing runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Testing Testing wipe?

Because too few wipes of Testing Testing are recorded to confirm the schedule, the tag governs the prediction. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 14 days 23 hours. The server's tags give a wipe schedule of every two weeks.

A.5What characterises wipe day on Testing Testing?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6What is the rank of Testing Testing among Rust servers?

On player hours over seven days Testing Testing is #15,327, within the top 69% of all ranked servers; within North America it is #1,502.

A.7At what level does Testing Testing operate in terms of players?

At this moment Testing Testing is offline, having last been seen 5 days 20 hours ago. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on Testing Testing?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): Player fighting is off; danger comes from the world; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): North America is the region it appears under in the server browser: these are the tags Testing Testing publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Testing Testing be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Testing Testing: Modded Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Settings and map

A.10What are the settings and rules that govern Testing Testing?

Its name carries no gather rate for Testing Testing. The group cap is 8 players, which is the default in the game. The mode is pve, which means no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Testing Testing?

Size 5,000 and seed 1337 define the procedural, game-generated map on Testing Testing. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.

Connection

A.12What is the process for joining Testing Testing?

Enter client.connect 66.51.99.65:28010 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.