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[US] Chronic Condition

Rust Statistics

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Online · checked 2h ago · 66.51.99.69:28065

Abstract

We describe the public Rust server [US] Chronic Condition, reached at 66.51.99.69:28065 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%, and #1531 in NA. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,373top 69%; #1531 in NA
Last wipe26d agomonthly schedule
Next wipe37d 23hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123420:0005:0014:0023:0008:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246820:0005:0014:0023:0008:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 82% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 23hforce wipefw
Thu 3 Dec, 19:0035d 23hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 09:4026d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Chronic Condition
Figure 5: The map: Procedural Map, size 4250, seed 1564901445. Open on RustMaps.
Table 5: The server's published settings.
Address66.51.99.69:28065
RegionNA
Max players50
Group limit16 max
Wipe schedulemonthly
Last wipe2 Oct 2026, 09:40 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size4250
Seed1564901445

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded Rust population table [3] and upcoming Rust wipes [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average8/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average3/1000
Testing GroundsNA · groups of 8+ · monthly · 2 on average5/15
Pine Hosting - Rust ServerNA · groups of 8+ · monthly · 1 on average0/50
Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average2/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does [US] Chronic Condition run?

Its average server fps over the last 48 hours was 5, with a minimum of 5. Buildings, deployables and all other world objects counted together reached a maximum of 111,203 entities. Its highest memory usage was 3,426 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does [US] Chronic Condition have?

In North America, according to its own listing, [US] Chronic Condition appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.99.69:28065 is its address.

A.3What is the reliability of [US] Chronic Condition, and is it online?

At the present moment, [US] Chronic Condition is online. Based on the uptime it reports, the last restart occurred about 6 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 1 October 2026.

A.4What is the Rust version for [US] Chronic Condition?

[US] Chronic Condition is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on [US] Chronic Condition?

The only wipe for [US] Chronic Condition is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 26 days 9 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

A.6What happens on [US] Chronic Condition when wipe day arrives?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.7What is the rank of [US] Chronic Condition among Rust servers?

The seven-day player-hours ranking gives [US] Chronic Condition #15,373, in the top 69% of ranked servers and #1,531 in North America.

A.8At what level does [US] Chronic Condition operate in terms of players?

At this moment 0 players are on [US] Chronic Condition, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What is the meaning of the tags on [US] Chronic Condition?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America, which [US] Chronic Condition publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can [US] Chronic Condition be found among the Rust Statistics lists and filters?

Modded Rust servers and North American server statistics are the Rust Statistics lists that [US] Chronic Condition fits. It appears under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11Under what rules and settings does [US] Chronic Condition operate?

The name of [US] Chronic Condition states no gather rate. 16 players is the cap on a group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.12What is the map for [US] Chronic Condition?

Size 4,250 and seed 1564901445 define the procedural, game-generated map on [US] Chronic Condition. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining [US] Chronic Condition?

Press F1 inside Rust to open the console and enter client.connect 66.51.99.69:28065. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. It offers 50 slots.
ts16Group limit. Teams are capped at 16.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.