Last Mile Survival
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 66.51.99.72:28000
Abstract
We describe the public Rust server Last Mile Survival, reached at 66.51.99.72:28000 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,262 of all servers, the top 69%, and #1495 in NA. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 80% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 18h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 18h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57fw28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.72:28000 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded Rust population table [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 14 on average | 18/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 7/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 6/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 4/15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 1/50 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 1/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Last Mile Survival run?
The server fps averaged 5 over the last 48 hours, never dropping below 5. Buildings, deployables and all other world objects counted together reached a maximum of 108,969 entities. Its highest memory usage was 4,957 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Last Mile Survival based?
In North America, according to its own listing, Last Mile Survival appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.51.99.72:28000.
A.3How reliable is Last Mile Survival, and is it currently online?
Last Mile Survival is online at this time. It last restarted around 7 days 10 hours ago, according to its reported uptime. The server was up 85% of the time over the last 7 full days, 143 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for Last Mile Survival?
Last Mile Survival is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does Last Mile Survival wipe?
Once a month, Last Mile Survival wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 28 days 6 hours ago. The tags show that the server wipes monthly.
A.6What happens on Last Mile Survival when wipe day arrives?
Across its recent wipes, the average peak population was 3 players. The crowd reached its maximum 30 hours after the latest wipe.
Player count
A.7What position does Last Mile Survival occupy in the ranking of Rust servers?
On player hours over seven days Last Mile Survival is #15,262, within the top 69% of all ranked servers; within North America it is #1,495.
A.8How would you characterise the player activity on Last Mile Survival?
On Last Mile Survival, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.
Tags, lists
A.9What is the meaning of the tags on Last Mile Survival?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): North America is the region it appears under in the server browser, which Last Mile Survival publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Last Mile Survival be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Last Mile Survival fits are: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules, settings, map
A.11Which settings and rules are in force on Last Mile Survival?
Its name carries no gather rate for Last Mile Survival. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Last Mile Survival?
Generated by the game from seed 2147483647, the procedural map on Last Mile Survival measures 4,250. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join Last Mile Survival?
Press F1 inside Rust to open the console and enter client.connect 66.51.99.72:28000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/g89gksDvT.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.