Titan's World
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 66.51.99.75:28000
Abstract
We describe the public Rust server Titan's World, reached at 66.51.99.75:28000 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 41. It ranks #4,257 of all servers, the top 19%, and #717 in NA. It last wiped 13d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 19% of all ranked servers, the top 39% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 3 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 6h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 6h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 01:2013d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.75:28000 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 16 Oct 2026, 01:20 UTC |
| Hostname | – |
| First seen | 16 Oct 2026 |
| Map | Custom Map |
| Size | 4000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded server list with rates [3], battlefield server sample [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 1000x · monthly · 2 on average | 2/200 |
| Rusty Tugboat | 5x | 5 limit | Tugboats | Skilltree | Shared BPNA · groups of 8+ · 5x · monthly · 2 on average | 3/100 |
| Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 139 on average | 46/600 |
| Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average | 2/200 |
| SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average | 0/100 |
| Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Titan's World smooth?
Its average server fps over the last 48 hours was 12, with a minimum of 5. Its entity count reached a maximum of 101,587, including buildings, deployables and all other world objects. The peak memory usage was 5,186 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Titan's World?
In North America, according to its own listing, Titan's World appears with the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.99.75:28000 is its address.
A.3What is the reliability of Titan's World, and is it online?
Titan's World is currently online. The uptime it reports indicates a restart about 5 days 21 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 16 October 2026.
A.4What version of Rust is run on Titan's World?
Titan's World is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Titan's World follow for wipes?
Once a month, Titan's World wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 13 days 11 hours have passed since the current world was generated. The tags show that the server wipes monthly.
A.6What happens on Titan's World when wipe day arrives?
Recent wipes saw an average peak of 3 players. The peak on the latest wipe came 23 hours after it began.
Population
A.7How does Titan's World compare with other Rust servers in the rankings?
On player hours over seven days Titan's World is #4,257, within the top 19% of all ranked servers; within North America it is #717.
A.8How would you characterise the player activity on Titan's World?
The current population of Titan's World is 0, drawn from 50 slots. The peak over seven days is 4, against an average of 0. Of the last 48 hours, the peak hour falls at 06:00 UTC, with an average of 1 players.
Tags and filters
A.9How should the tags on Titan's World be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^i (Battlefield): This is battlefield play: quick PvP with kits and elevated rates; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): In the server browser it is filed under North America: these are the tags Titan's World publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Titan's World be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Titan's World: Modded Rust servers, Rust battlefield servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Battlefield ^i, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does Titan's World operate?
No gather rate appears in the name of Titan's World. No cap is given beyond the game's default of 8 players per group. Listed as battlefield, the game mode is kits and high rates for rapid PvP. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. Join only with Rust's premium status. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Titan's World?
Generated by the game from seed 1337, the procedural map on Titan's World measures 4,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.
Connection
A.13How do you connect to Titan's World?
Enter client.connect 66.51.99.75:28000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Join only with Rust's premium status.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^i,NA,gmrust,cs168909,^q,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Gameplay | |
^i | Battlefield. This is battlefield play: quick PvP with kits and elevated rates. |
| Mods and access | |
^q | Premium. Join only with Rust's premium status. |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
NA | North America. In the server browser it is filed under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Battlefield server sample. ruststatistics.org/top-rust-battlefield-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.