OldFarts PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 66.51.99.76:28005
Abstract
We describe the public Rust server OldFarts PVE, reached at 66.51.99.76:28005 and hosted in NA. At the last check it held 1 of 100 places, against a seven-day mean of 1 and a peak of 91. It ranks #2,808 of all servers, the top 13%, and #463 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 13% of all ranked servers, the top 25% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 10 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 21h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 21h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12fw27d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.76:28005 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 287175241 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US and NA server list [2], modded servers by player count [3], pve servers by play style [4] and next Rust wipe times [5].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average | 45/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average | 33/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 30/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average | 55/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average | 30/150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average | 13/420 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of OldFarts PVE smooth?
Its average server fps over the last 48 hours was 35, with a minimum of 5. Its entity count reached a maximum of 146,733, including buildings, deployables and all other world objects. Memory use peaked at 4,322 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does OldFarts PVE have?
The NA tag places OldFarts PVE in North America, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.99.76:28005 is its address.
A.3What is the online status and reliability of OldFarts PVE?
OldFarts PVE is online at this time. It last restarted around 12 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for OldFarts PVE?
OldFarts PVE is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does OldFarts PVE wipe?
The only wipe for OldFarts PVE is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 27 days 3 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on OldFarts PVE?
Across its recent wipes, the average peak population was 10 players. The peak on the latest wipe came 9 hours after it began.
Population
A.7What is the rank of OldFarts PVE among Rust servers?
On player hours over seven days OldFarts PVE is #2,808, within the top 13% of all ranked servers; within North America it is #463.
A.8How would you characterise the player activity on OldFarts PVE?
On OldFarts PVE, 1 of the 100 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 9. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 7 players.
Tags and filters
A.9What do the tags associated with OldFarts PVE signify?
Tags from OldFarts PVE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can OldFarts PVE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that OldFarts PVE fits are: Modded Rust servers, Rust PvE servers: live list and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern OldFarts PVE?
Its name carries no gather rate for OldFarts PVE. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12On which map does OldFarts PVE take place?
Size 4,500 and seed 287175241 define the procedural, game-generated map on OldFarts PVE. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join OldFarts PVE?
Enter client.connect 66.51.99.76:28005 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://OldFartCommunity.com.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US and NA server list. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.