Bearly Surviving
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 5m ago · 66.51.99.76:28045
Abstract
We describe the public Rust server Bearly Surviving, reached at 66.51.99.76:28045 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 51. It ranks #5,017 of all servers, the top 23%, and #860 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 23% of all ranked servers, the top 46% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 5 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 21h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 21h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04fw27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.76:28045 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded server list with rates [3], pve servers by play style [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average | 45/200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average | 31/200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average | 35/100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average | 39/100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average | 28/150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average | 9/420 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Bearly Surviving smooth?
Its average server fps over the last 48 hours was 5, with a minimum of 5. The highest number of entities it carried was 82,216, comprising buildings, deployables and all other objects. The peak memory usage was 2,857 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Bearly Surviving?
North America is where Bearly Surviving lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.51.99.76:28045.
A.3What is the online status and reliability of Bearly Surviving?
At the present moment, Bearly Surviving is online. The uptime it reports indicates a restart about 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Bearly Surviving?
Rust network protocol 2635 and build 168909 is the version that Bearly Surviving runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5What schedule does Bearly Surviving follow for wipes?
The only wipe for Bearly Surviving is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 3 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6How would you describe wipe day on Bearly Surviving?
Across its recent wipes, the average peak population was 5 players. The peak on the latest wipe came 4 hours after it began.
Population
A.7How does Bearly Surviving compare with other Rust servers in the rankings?
On player hours over seven days Bearly Surviving is #5,017, within the top 23% of all ranked servers; within North America it is #860.
A.8What is the population level of Bearly Surviving?
At this moment 0 players are on Bearly Surviving, which has 50 slots in total. The peak over seven days is 5, against an average of 0.
Tags and filters
A.9What is the meaning of the tags on Bearly Surviving?
Tags from Bearly Surviving, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Bearly Surviving be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Bearly Surviving: Modded Rust servers, Rust PvE servers: live list and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern Bearly Surviving?
No gather rate appears in the name of Bearly Surviving. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What is the map for Bearly Surviving?
The game generates Bearly Surviving's procedural map at size 4,096, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.
Connection
A.13What is the process for joining Bearly Surviving?
Enter client.connect 66.51.99.76:28045 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/pwQP862VSA.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.