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Bearly Surviving

Rust Statistics

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Online · checked 5m ago · 66.51.99.76:28045

Abstract

We describe the public Rust server Bearly Surviving, reached at 66.51.99.76:28045 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 51. It ranks #5,017 of all servers, the top 23%, and #860 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 5
Rank2#5,017top 23%; #860 in NA
Last wipe27d agomonthly schedule
Next wipe37d 21hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0000:0009:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
0246822:0007:0016:0000:0009:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 23% of all ranked servers, the top 46% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 21hforce wipefw
Thu 3 Dec, 19:0035d 21hforce wipefw
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:04fw27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Bearly Surviving
Figure 5: The map: Custom Map, size 4096, seed 1337.
Table 5: The server's published settings.
Address66.51.99.76:28045
RegionNA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:04 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4096
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded server list with rates [3], pve servers by play style [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average45/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average31/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average35/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 31 on average39/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average28/150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average9/420

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Bearly Surviving smooth?

Its average server fps over the last 48 hours was 5, with a minimum of 5. The highest number of entities it carried was 82,216, comprising buildings, deployables and all other objects. The peak memory usage was 2,857 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Bearly Surviving?

North America is where Bearly Surviving lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.51.99.76:28045.

A.3What is the online status and reliability of Bearly Surviving?

At the present moment, Bearly Surviving is online. The uptime it reports indicates a restart about 4 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Bearly Surviving?

Rust network protocol 2635 and build 168909 is the version that Bearly Surviving runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Bearly Surviving follow for wipes?

The only wipe for Bearly Surviving is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 3 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.6How would you describe wipe day on Bearly Surviving?

Across its recent wipes, the average peak population was 5 players. The peak on the latest wipe came 4 hours after it began.

Population

A.7How does Bearly Surviving compare with other Rust servers in the rankings?

On player hours over seven days Bearly Surviving is #5,017, within the top 23% of all ranked servers; within North America it is #860.

A.8What is the population level of Bearly Surviving?

At this moment 0 players are on Bearly Surviving, which has 50 slots in total. The peak over seven days is 5, against an average of 0.

Tags and filters

A.9What is the meaning of the tags on Bearly Surviving?

Tags from Bearly Surviving, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Bearly Surviving be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Bearly Surviving: Modded Rust servers, Rust PvE servers: live list and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern Bearly Surviving?

No gather rate appears in the name of Bearly Surviving. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.12What is the map for Bearly Surviving?

The game generates Bearly Surviving's procedural map at size 4,096, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. Under map name, it gives Custom Map.

Connection

A.13What is the process for joining Bearly Surviving?

Enter client.connect 66.51.99.76:28045 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/pwQP862VSA.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

At Bearly Surviving we are a Family Friendly all inclusive PVE server. We have many QOL plugins. Check out all we have to offer via the /info in game. We have a discord. This is the best place for announcements and where our support ticketing system is. We have Zombies, Animal Farm, Raidable Bases, and Vehicle License to name just a few of our plugins. We also have starter kits you can claim and daily kits. We are not monetized so we don't currently offer VIP. Instead we just gave everyone the cool perks. VIP may eventually come! DEEPSEA DISABLED!

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.