USP SYCA PVE US
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 66.51.99.78:28030
Abstract
We describe the public Rust server USP SYCA PVE US, reached at 66.51.99.78:28030 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,416 of all servers, the top 29%, and #1021 in NA. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 29% of all ranked servers, the top 55% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 8h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 8h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 03:4926d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:5527d ago | 0 | – | 1.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.78:28030 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 3 Oct 2026, 03:49 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 722508191 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded Rust servers listed live [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average | 2/175 |
| Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average | 4/90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average | 5/1000 |
| Testing GroundsNA · groups of 8+ · monthly · 2 on average | 1/15 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 1 on average | 4/50 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does USP SYCA PVE US run?
Over the past 48 hours, it ran at an average of 8 server fps, with a low of 5. Buildings, deployables and all other world objects counted together reached a maximum of 125,695 entities. The peak memory usage was 4,780 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does USP SYCA PVE US have?
In North America, according to its own listing, USP SYCA PVE US appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 66.51.99.78:28030 is its address.
A.3What is the reliability of USP SYCA PVE US, and is it online?
USP SYCA PVE US is currently online. The uptime it reports indicates a restart about 6 days 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 1 October 2026 by Rust Statistics.
A.4What version of Rust is run on USP SYCA PVE US?
Rust network protocol 2635 and build 168909 is the version that USP SYCA PVE US runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5What schedule does USP SYCA PVE US follow for wipes?
The only wipe for USP SYCA PVE US is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 26 days 6 hours. According to its tags, wipes happen once a month.
A.6What happens on USP SYCA PVE US when wipe day arrives?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.7What is the rank of USP SYCA PVE US among Rust servers?
The seven-day player-hours ranking gives USP SYCA PVE US #6,416, in the top 29% of ranked servers and #1,021 in North America.
A.8What is the population level of USP SYCA PVE US?
On USP SYCA PVE US, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 02:00 UTC, with an average of 1 players.
Tags and filters
A.9How should the tags on USP SYCA PVE US be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America: these are the tags USP SYCA PVE US publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can USP SYCA PVE US be found among the Rust Statistics lists and filters?
The Rust Statistics lists that USP SYCA PVE US fits are: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern USP SYCA PVE US?
The name of USP SYCA PVE US states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12On which map does USP SYCA PVE US take place?
The game generates USP SYCA PVE US's procedural map at size 4,500, from seed 722508191. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What steps are required to join USP SYCA PVE US?
Press F1 inside Rust to open the console and enter client.connect 66.51.99.78:28030. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.