Cheddar's World 2.0
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 66.51.99.80:28020
Abstract
We describe the public Rust server Cheddar's World 2.0, reached at 66.51.99.80:28020 and hosted in EU. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,682 of all servers, the top 25%, and #1826 in EU. It last wiped 21d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 25% of all ranked servers, the top 62% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 23h | force wipefw |
| Thu 3 Dec, 19:00 | 34d 23h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 8 Oct, 02:0721d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 66.51.99.80:28020 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 8 Oct 2026, 02:07 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 2137036813 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], browse modded Rust servers [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 63/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average | 185/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 20/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average | 128/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average | 237/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 67 on average | 413/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Cheddar's World 2.0 smooth?
The server fps averaged 10 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 87,501, including buildings, deployables and all other world objects. Its highest memory usage was 4,299 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Cheddar's World 2.0 based?
In Europe, according to its own listing, Cheddar's World 2.0 appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 66.51.99.80:28020 is its address.
A.3How reliable is Cheddar's World 2.0, and is it currently online?
At the present moment, Cheddar's World 2.0 is online. It last restarted around 6 days 5 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 8 October 2026.
A.4What version of Rust is run on Cheddar's World 2.0?
Cheddar's World 2.0 is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does Cheddar's World 2.0 wipe?
The only wipe for Cheddar's World 2.0 is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 21 days 17 hours. A monthly wipe schedule is stated in the server's tags.
A.6How would you describe wipe day on Cheddar's World 2.0?
The average busiest point of recent wipes was 2 players. The peak on the latest wipe came 0 hours after it began.
Population
A.7How does Cheddar's World 2.0 compare with other Rust servers in the rankings?
On player hours over seven days Cheddar's World 2.0 is #5,682, within the top 25% of all ranked servers; within Europe it is #1,826.
A.8What is the population level of Cheddar's World 2.0?
On Cheddar's World 2.0, 0 of the 50 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 2. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 1 players.
Tags and filters
A.9What do the tags associated with Cheddar's World 2.0 signify?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser: these are the tags Cheddar's World 2.0 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Cheddar's World 2.0 be found among the Rust Statistics lists and filters?
European Rust servers and Modded Rust servers are the Rust Statistics lists that Cheddar's World 2.0 fits. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Which settings and rules are in force on Cheddar's World 2.0?
No gather rate appears in the name of Cheddar's World 2.0. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What map is in use on Cheddar's World 2.0?
Generated by the game from seed 2137036813, the procedural map on Cheddar's World 2.0 measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join Cheddar's World 2.0?
Press F1 inside Rust to open the console and enter client.connect 66.51.99.80:28020. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.