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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 66.51.99.93:25566

Abstract

We describe the public Rust server A Rust Server, reached at 66.51.99.93:25566. It is offline at the last check, against a seven-day mean of 01. It ranks #16,924 of all servers, the top 71%. It last wiped 49d ago.

Keywordsvanilla modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,924top 71%
Last wipe49d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 17 Sep, 00:2542d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Procedural Map, size 3000, seed 1234. Open on RustMaps.
Table 4: The server's published settings.
Address66.51.99.93:25566
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 21:30 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1234

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average171/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average253/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344/350

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does A Rust Server have?

There is no region published for A Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 66.51.99.93:25566.

A.2How reliable is A Rust Server, and is it currently online?

At the present moment, A Rust Server is offline; it was last seen 30 days 18 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What version of Rust is run on A Rust Server?

Rust network protocol 2633 and build 165217 is the version that A Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on A Rust Server?

The record of A Rust Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 49 days 18 hours ago.

A.5How would you describe wipe day on A Rust Server?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What position does A Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Rust Server holds #16,924, in the top 71% of all ranked servers.

A.7How would you characterise the player activity on A Rust Server?

At this moment A Rust Server is offline, having last been seen 30 days 18 hours ago.

Tags and filters

A.8What is the meaning of the tags on A Rust Server?

gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags A Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can A Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include A Rust Server: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on A Rust Server?

No gather rate appears in the name of A Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.11On which map does A Rust Server take place?

Size 3,000 and seed 1234 define the procedural, game-generated map on A Rust Server. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to A Rust Server?

Press F1 inside Rust to open the console and enter client.connect 66.51.99.93:25566. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://metalnode.gg.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.