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Hardcore test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 66.78.82.175:28015

Abstract

We describe the public Rust server Hardcore test, reached at 66.78.82.175:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,369 of all servers, the top 70%. It makes a new world every few hours (13 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,369top 70%
Wipesresets13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Sat 24 Oct, 15:003d ago – – – 0
Sat 24 Oct, 01:053d ago – – – 0
Sat 24 Oct, 00:513d ago – – – 0
Sat 24 Oct, 00:303d ago – – – 0
Sat 24 Oct, 00:163d ago – – – 0
Sat 24 Oct, 00:003d ago – – – 0
Fri 23 Oct, 23:523d ago – – – 0
Fri 23 Oct, 23:173d ago – – – 0
Fri 23 Oct, 20:053d ago – – – 0
Fri 23 Oct, 18:423d ago – – – 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address66.78.82.175:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 132 on average93/300
EU Hub 01EU · groups of 1000+ · 22 on average16/3300
A Shockbyte Rust Servergroups of 8+ · 3 on average3/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average3/50
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 126 on average121/300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 27 on average55/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Hardcore test based?

No region is published by Hardcore test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 66.78.82.175:28015.

A.2What is the online status and reliability of Hardcore test?

At the present moment, Hardcore test is offline; it was last seen 3 days 3 hours ago. Of the 72 hours in the last 3 full days, 4 were served, an availability of 6%. Its first appearance in Rust Statistics's records is 23 October 2026.

A.3What is the Rust version for Hardcore test?

The version of Rust on Hardcore test is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Hardcore test wipe?

No wipe schedule is kept for Hardcore test, which replaces its world every few hours; those resets do not count as wipes.

Population

A.5How does Hardcore test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Hardcore test at #15,369, within the top 70% of ranked servers.

A.6What is the population level of Hardcore test?

Hardcore test is not online now; 3 days 3 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags, lists

A.7What do the tags associated with Hardcore test signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Hardcore test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Hardcore test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Hardcore test: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9What are the settings and rules that govern Hardcore test?

The name of Hardcore test states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.10On which map does Hardcore test take place?

The game generates the map on Hardcore test; that format is procedural.

How to join

A.11What steps are required to join Hardcore test?

Press F1 inside Rust to open the console and enter client.connect 66.78.82.175:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.