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Test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 67.159.18.39:28015

Abstract

We describe the public Rust server Test server, reached at 67.159.18.39:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,248 of all servers, the top 69%. It last wiped 206d ago.

Keywordsmodded

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1200% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,248top 69%
Last wipe206d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address67.159.18.39:28015
Region–
Max players120
Group limitnot published
Wipe schedule–
Last wipe4 Apr 2026, 15:28 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average170/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average190/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average125/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average12/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average52/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Test server have?

A region is not published by Test server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 67.159.18.39:28015.

A.2How reliable is Test server, and is it currently online?

At the present moment, Test server is offline; it was last seen 9 days 13 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 14 October 2026.

A.3What version of Rust is run on Test server?

Rust network protocol 2345 is the version that Test server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Test server wipe?

There are not yet enough recorded wipes for Test server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 206 days 19 hours ago.

Population

A.5What is the rank of Test server among Rust servers?

Ranked by player hours across seven days, Test server holds #15,248, in the top 69% of all ranked servers.

A.6At what level does Test server operate in terms of players?

The last recorded sighting of Test server was 9 days 13 hours ago; it is offline now.

Tags and filters

A.7How should the tags on Test server be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp120 (Max players): The slot count is 120; v2345 (Protocol): Your game must run protocol 2345 to connect; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Modded listing: plugins or settings modify the game; hcee54154 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin; stok (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin, which Test server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded.

Rules, settings, map

A.9Which settings and rules are in force on Test server?

The name of Test server states no gather rate. No group limit is published. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. VAC is inactive: the anti-cheat from Valve is off.

A.10What map is in use on Test server?

On Test server the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Test server?

Press F1 inside Rust to open the console and enter client.connect 67.159.18.39:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp120Max players. The slot count is 120.
v2345Protocol. Your game must run protocol 2345 to connect.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
Mods and access
oxideOxide. Plugins are handled by Oxide (uMod).
moddedModded. Modded listing: plugins or settings modify the game.
Other
hcee54154Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.
stokCustom tag. This is not a standard Rust tag: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.