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FerretLand 3.0 Custom Monuments

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 21d ago · 67.165.211.39:28015

Abstract

We describe the public Rust server FerretLand 3.0 Custom Monuments, reached at 67.165.211.39:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,915 of all servers, the top 72%. It last wiped 109d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/250% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,915top 72%
Last wipe109d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak3players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 00:2825d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address67.165.211.39:28015
Region–
Max players25
Group limit8, the default
Wipe schedule–
Last wipe11 Jul 2026, 02:33 UTC
Hostname–
First seen3 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average144/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average162/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average121/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average37/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is FerretLand 3.0 Custom Monuments based?

No region is published by FerretLand 3.0 Custom Monuments. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 67.165.211.39:28015 is its address.

A.2What is the online status and reliability of FerretLand 3.0 Custom Monuments?

FerretLand 3.0 Custom Monuments is currently offline, with the last sighting 21 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 3 October 2026 by Rust Statistics.

A.3What is the Rust version for FerretLand 3.0 Custom Monuments?

Rust network protocol 2631 and build 156583 is the version that FerretLand 3.0 Custom Monuments runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does FerretLand 3.0 Custom Monuments wipe?

There are not yet enough recorded wipes for FerretLand 3.0 Custom Monuments to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 109 days 17 hours ago.

A.5What happens on FerretLand 3.0 Custom Monuments when wipe day arrives?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 22 hours after the latest wipe.

Player count

A.6How does FerretLand 3.0 Custom Monuments compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts FerretLand 3.0 Custom Monuments at #15,915, within the top 72% of ranked servers.

A.7What is the population level of FerretLand 3.0 Custom Monuments?

FerretLand 3.0 Custom Monuments is not online now; 21 days 5 hours have passed since it was last seen.

Tags and filters

A.8What do the tags associated with FerretLand 3.0 Custom Monuments signify?

gmrust (Game mode): This is survival as standard Rust plays; mp25 (Max players): The slot count is 25; ts8 (Group limit): 8 per team, the value the game sets by default; v2631 (Protocol): The game protocol is 2631; your client must match it to join; cs156583 (Build): The game build is 156583; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags FerretLand 3.0 Custom Monuments publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can FerretLand 3.0 Custom Monuments be found among the Rust Statistics lists and filters?

The Rust Statistics lists that FerretLand 3.0 Custom Monuments fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does FerretLand 3.0 Custom Monuments operate?

Its name carries no gather rate for FerretLand 3.0 Custom Monuments. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does FerretLand 3.0 Custom Monuments take place?

The game generates the map on FerretLand 3.0 Custom Monuments; that format is procedural.

Connection

A.12How do you connect to FerretLand 3.0 Custom Monuments?

Press F1 inside Rust to open the console and enter client.connect 67.165.211.39:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp25Max players. The slot count is 25.
ts8Group limit. 8 per team, the value the game sets by default.
v2631Protocol. The game protocol is 2631; your client must match it to join.
cs156583Build. The game build is 156583.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.