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Squad5 Rust Bucket

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 25m ago · 67.167.57.234:28015

Abstract

We describe the public Rust server Squad5 Rust Bucket, reached at 67.167.57.234:28015. At the last check it held 0 of 500 places, against a seven-day mean of 01. It ranks #15,414 of all servers, the top 69%. It last wiped 22d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,414top 69%
Last wipe22d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123402:0011:0020:0006:0015:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510002:0011:0020:0006:0015:0000:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Squad5 Rust Bucket
Figure 4: The map: Procedural Map, size 4500, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address67.167.57.234:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 16:13 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size4500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average35/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Squad5 Rust Bucket run?

Over the past 48 hours, it ran at an average of 63 server fps, with a low of 50. The highest number of entities it carried was 122,144, comprising buildings, deployables and all other objects. Memory use peaked at 3,334 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Squad5 Rust Bucket have?

No region is published by Squad5 Rust Bucket. Rust Statistics does not look up the machine's location; it shows where the server says it is. 67.167.57.234:28015 is its address.

A.3How reliable is Squad5 Rust Bucket, and is it currently online?

Squad5 Rust Bucket is currently online. The uptime it reports indicates a restart about 13 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 5 October 2026.

A.4What is the Rust version for Squad5 Rust Bucket?

Squad5 Rust Bucket is running Rust network protocol 2634 and build 166652 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5On what cycle does Squad5 Rust Bucket wipe?

Too few wipes by Squad5 Rust Bucket have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 22 days 9 hours have passed since the current world was generated.

Player count

A.6What position does Squad5 Rust Bucket occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Squad5 Rust Bucket holds #15,414, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on Squad5 Rust Bucket?

On Squad5 Rust Bucket, 0 of the 500 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.8What is the meaning of the tags on Squad5 Rust Bucket?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): It offers 500 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Squad5 Rust Bucket publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Squad5 Rust Bucket be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Squad5 Rust Bucket: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Squad5 Rust Bucket operate?

Its name carries no gather rate for Squad5 Rust Bucket. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Squad5 Rust Bucket?

The game generates Squad5 Rust Bucket's procedural map at size 4,500, from seed 12345. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining Squad5 Rust Bucket?

Enter client.connect 67.167.57.234:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. It offers 500 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.