Ironwood Refuge PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 67.210.97.252:27044
Abstract
We describe the public Rust server Ironwood Refuge PVE, reached at 67.210.97.252:27044. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #9,577 of all servers, the top 43%. It last wiped 10d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 43% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.2 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 19 Oct, 00:4010d ago | 2 | – | running | 0 |
| Tue 6 Oct, 20:4622d ago | 5 | halved by day 1 | 12.2 d | 0 |
| Tue 6 Oct, 13:0922d ago | 5 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 67.210.97.252:27044 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 00:40 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 1492185930 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 72/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 100/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 35/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does Ironwood Refuge PVE run?
The server fps averaged 39 over the last 48 hours, never dropping below 27. The highest number of entities it carried was 145,864, comprising buildings, deployables and all other objects. The peak memory usage was 5,612 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Ironwood Refuge PVE based?
A region is not published by Ironwood Refuge PVE. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 67.210.97.252:27044.
A.3How reliable is Ironwood Refuge PVE, and is it currently online?
Ironwood Refuge PVE is online at this time. The uptime it reports indicates a restart about 4 days 12 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 6 October 2026.
A.4What is the Rust version for Ironwood Refuge PVE?
The version of Rust on Ironwood Refuge PVE is network protocol 2635 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Ironwood Refuge PVE follow for wipes?
Prediction of the next wipe is impossible for Ironwood Refuge PVE, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 10 days 6 hours.
A.6How would you describe wipe day on Ironwood Refuge PVE?
Across its recent wipes, the average peak population was 4 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 1.
Population
A.7What is the rank of Ironwood Refuge PVE among Rust servers?
Ranked by player hours across seven days, Ironwood Refuge PVE holds #9,577, in the top 43% of all ranked servers.
A.8At what level does Ironwood Refuge PVE operate in terms of players?
The current population of Ironwood Refuge PVE is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0.
Tags and filters
A.9How should the tags on Ironwood Refuge PVE be interpreted?
Tags from Ironwood Refuge PVE, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Ironwood Refuge PVE be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Ironwood Refuge PVE fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11What are the settings and rules that govern Ironwood Refuge PVE?
No gather rate appears in the name of Ironwood Refuge PVE. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does Ironwood Refuge PVE take place?
Generated by the game from seed 1492185930, the procedural map on Ironwood Refuge PVE measures 5,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to Ironwood Refuge PVE?
Enter client.connect 67.210.97.252:27044 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.