Rust StatisticsWorking papers on every public Rust server · 32,059 players now

SurvivalLand

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 67.222.128.82:7077

Abstract

We describe the public Rust server SurvivalLand, reached at 67.222.128.82:7077. At the last check it held 0 of 12 places, against a seven-day mean of 1 and a peak of 41. It ranks #4,025 of all servers, the top 18%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/120% full
In the queue0no queue
Seven-day mean1peak 4, 48 h peak 3
Rank2#4,025top 18%
Last wipe3d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0000:0009:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040006:0015:0000:0009:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 18% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.1 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held20%else halves by day 4
Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 25 Oct, 16:533d ago 4 – running 0
Sun 18 Oct, 20:5910d ago 4 halved by day 5 6.8 d 0
Tue 13 Oct, 23:4415d ago 4 halved by day 3 4.9 d 0
Thu 1 Oct, 21:49fw27d ago 3 halved by day 5 12.1 d 0
Sun 27 Sep, 23:2231d ago 4 held half 3.9 d 0
Tue 22 Sep, 15:2436d ago 4 halved by day 2 5.3 d 0
Tue 15 Sep, 23:1843d ago 8 halved by day 2 6.7 d 0
Tue 15 Sep, 16:0843d ago 8 – 0.3 d 0
Tue 15 Sep, 04:0044d ago 8 – 0.5 d 1
Sun 13 Sep, 23:0345d ago 5 – 1.2 d 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SurvivalLand
Figure 5: The map: Procedural Map, size 3000, seed 487367700. Open on RustMaps.
Table 4: The server's published settings.
Address67.222.128.82:7077
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 17:45 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed487367700

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average44/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of SurvivalLand smooth?

Over the past 48 hours, it ran at an average of 186 server fps, with a low of 136. Its entity count reached a maximum of 49,813, including buildings, deployables and all other world objects. Memory use peaked at 3,491 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does SurvivalLand have?

There is no region published for SurvivalLand. Rust Statistics does not look up the machine's location; it shows where the server says it is. 67.222.128.82:7077 is its address.

A.3What is the reliability of SurvivalLand, and is it online?

SurvivalLand is online at this time. It last restarted around 22 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 141 were served, an availability of 84%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for SurvivalLand?

Rust network protocol 2635 and build 168909 is the version that SurvivalLand runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does SurvivalLand wipe?

Prediction of the next wipe is impossible for SurvivalLand, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 3 days 11 hours.

A.6How would you describe wipe day on SurvivalLand?

Recent wipes saw an average peak of 4 players. The crowd reached its maximum 9 hours after the latest wipe. For 20% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 4.

Player count

A.7What is the rank of SurvivalLand among Rust servers?

The seven-day player-hours ranking puts SurvivalLand at #4,025, within the top 18% of ranked servers.

A.8What is the population level of SurvivalLand?

The current population of SurvivalLand is 0, drawn from 12 slots. Over the last week the count averages 1 players and reaches 4 at its height. The busiest hour of the last 48 is 02:00 UTC, averaging 3 players.

Tags, lists

A.9How should the tags on SurvivalLand be interpreted?

Tags from SurvivalLand, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp12 (Max players): 12 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can SurvivalLand be found among the Rust Statistics lists and filters?

The Rust Statistics lists that SurvivalLand fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.11Which settings and rules are in force on SurvivalLand?

Its name carries no gather rate for SurvivalLand. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on SurvivalLand?

Size 3,000 and seed 487367700 define the procedural, game-generated map on SurvivalLand. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What steps are required to join SurvivalLand?

Enter client.connect 67.222.128.82:7077 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp12Max players. 12 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.